18/04/2009, 04:58 PM
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22/04/2009, 02:02 AM
I've heard about this runtime error 9 a few times, but I haven't been able to reproduce it (or maybe I did fix it internally ages ago or something...) :/
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26/05/2009, 05:25 AM
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26/05/2009, 05:25 AM
WoobiE Wrote:Yeah that's what I tried to do. I extracted it all and done a batch recolour and tried to replace all of them but I still get the error. I also deleted the uneeded files like the GIM and DAT but no luck at all. I got the files to remove shadows. Maybe I'll have to go and edit them one by one instead of make batch edits. Thanks for the help anyways.
I do the opposite...i delete everything EXCEPT the .gim and replace all and it always works great.
26/05/2009, 05:48 AM
SchmilK Wrote:WoobiE Wrote:Yeah that's what I tried to do. I extracted it all and done a batch recolour and tried to replace all of them but I still get the error. I also deleted the uneeded files like the GIM and DAT but no luck at all. I got the files to remove shadows. Maybe I'll have to go and edit them one by one instead of make batch edits. Thanks for the help anyways.
I do the opposite...i delete everything EXCEPT the .gim and replace all and it always works great.
But what would you use to edit the .GIM files? I know that when you extract the files you get a 32bmp file which is what I use to edit. But I can never batch replace. It just errors up and crashes.
26/05/2009, 06:01 AM
WoobiE Wrote:i didn't realize yu were editing them :( for theme updates from old firmware to new i replace all with .gim...but for editing that would be a problem.SchmilK Wrote:WoobiE Wrote:Yeah that's what I tried to do. I extracted it all and done a batch recolour and tried to replace all of them but I still get the error. I also deleted the uneeded files like the GIM and DAT but no luck at all. I got the files to remove shadows. Maybe I'll have to go and edit them one by one instead of make batch edits. Thanks for the help anyways.
I do the opposite...i delete everything EXCEPT the .gim and replace all and it always works great.
But what would you use to edit the .GIM files? I know that when you extract the files you get a 32bmp file which is what I use to edit. But I can never batch replace. It just errors up and crashes.
26/05/2009, 07:54 PM
Yeah, my BMP <> GIM converter kinda sucks...
WoobiE Wrote:Would you be able to give more of an example, and possibly step-by-step instructions on how to reproduce? I might be able to look into it for you.SchmilK Wrote:WoobiE Wrote:Yeah that's what I tried to do. I extracted it all and done a batch recolour and tried to replace all of them but I still get the error. I also deleted the uneeded files like the GIM and DAT but no luck at all. I got the files to remove shadows. Maybe I'll have to go and edit them one by one instead of make batch edits. Thanks for the help anyways.
I do the opposite...i delete everything EXCEPT the .gim and replace all and it always works great.
But what would you use to edit the .GIM files? I know that when you extract the files you get a 32bmp file which is what I use to edit. But I can never batch replace. It just errors up and crashes.
26/05/2009, 08:04 PM
Ok then. I would have my osk_plugin_500.RCO file loaded into RCOeditor v1.15. I just press extract all and choose a folder to save it in. I get 4 files for every 1 Keyboard button. Example would be, for the "circle" button I would get an extract of a 32 bit bmp, 4 bit bmp, .DAT and .GIM file. I would then batch edit the 32 bit bmp files that have been extracted with Adobe photoshop. All I do is invert the colours. After Adobe has finished inverting the colours I would use the "Replace multiple" function and navigate to the desired folder. After accepting I get a "Run time error 9, script out of range" and the program terminates itself.
26/05/2009, 08:29 PM
Okay thanks, I'll check it when I get home.
The osk_* files were a bit fiddly from memory...
The osk_* files were a bit fiddly from memory...
26/05/2009, 09:12 PM
I think I also found another bug. I would extract just one on screen keyboard button. I edited it and replaced just that one file. I load it into my theme and run it. When I go to access the OSK the PSP just crashes. I don't know whether this is a a problem with how RCOeditor replaces the file or maybe its CTFmanager when compiling the CTF theme. I doubt it is CTFmanager because I tried other peoples theme OSK and it works. It just never works when I make my own.