Endless Paradigm

Full Version: [PSP] RCO Editor v1.15c
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If you can't handle 32 bit properly, don't.

Most of the time, there's really no purpose for 32 bit, as the PSP only recognizes 8 bit anyway.  RCO Editor internally converts 32 bit BMPs to 8 bit - the reason why you're limited to 256 colours.  32 bit does allow you to have more freedom on the alpha layer, but seriously, do you know how to use the alpha layer?
haha hey Bormo did you changed your indexed bmp back to 32 bits with a alphal layer... I think he forgot that step..
lol I had to prove this to people who didnt understand when you make a icon that use the alpha channel it's simple a 8bit icon in 32 bit format  and while your makeing it if you limit the amount of color you can ise it will look bettert when you go to 8 bit there a option "use web colors only" that helps me you try
ok made a modded ver of rco edit to add the page add fuction i didnt get it to work but i did use some code you left in there to make it add the page list_tv and now I'm gonna try and make the vshmain see the list tv like it it does videos or somthign... wee will see...stil woudlnt mind you fixing it the way it's spose to so whenever you can that woudl be cool zinga  thanks..
Page adding does require a few more options, like depth, page ID etc...

Sorry, I forgot to look into this, I'll see if I can sometime over the weekend (after my final exam).
kool that way i don't have the gettofied  verion i made lol....
alright it's mon any luck ?? lol i wish i knew vb well enough to do this ... lol
I'm investigating different stuff first, like the pageId combinations and stuff...
ok that's kool was just curious keep up the good work
i don't understand any of this. I have the program, i don't think that I've "decompressed" my firmware version (3.40 OE-A) and how would i do that? Second, where would i get a decompresser and how does it work?
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