ZiNgA BuRgA Wrote:By the way rkelly, I tested it with PNG and it works fine. If you're having issues with BMP alpha channels, I suggest just sticking to PNG instead :P
oh, thank you for the test and thax for your help
awesome app :yipi:
Is the PNG format should be specific? I use the classic one of Photoshop (24 Bits) and colors seems to get negative when importing it...
^ Could you tell me how to make one? I've never seen a colour option when saving to PNG in Photoshop...
EDIT: I think I found the bug :S:S:S:S:S
Yes you're right, no colour option.. I think it ALWAYS saved as 24 Bit :S
Well, thanks Maxime - fixed the bug in v1.15c.
Very nice udate Zinga:yes:
A question. Has anyone been able to add different images for each memstick icon and have it work?
I've edited them in vshmain.prx and added them to topmenu_icon.rco: tex_mus,tex_vid and tex_gam after tex_ms,
but no added icons show in xmb. I've tried injecting .bmp and .png icons but no luck, it shows them in rcoeditor but not xmb.:hmm:
elac Wrote:Very nice udate Zinga:yes:
A question. Has anyone been able to add different images for each memstick icon and have it work?
I've edited them in vshmain.prx and added them to topmenu_icon.rco: tex_mus,tex_vid and tex_gam after tex_ms,
but no added icons show in xmb. I've tried injecting .bmp and .png icons but no luck, it shows them in rcoeditor but not xmb.:hmm:
Yeah someone has done that in this theme here.
http://forums.qj.net/f-psp-mods-media-18...25998.html
When i asked though he just said he did some hex editing. I hate ignorant people who do not share their methods.
EDIT: Maybe use this theme as a base? Or have a look at his vshmain.prx and see if it's the same sort of thing as yours?
ephumuris Wrote:elac Wrote:Very nice udate Zinga:yes:
A question. Has anyone been able to add different images for each memstick icon and have it work?
I've edited them in vshmain.prx and added them to topmenu_icon.rco: tex_mus,tex_vid and tex_gam after tex_ms,
but no added icons show in xmb. I've tried injecting .bmp and .png icons but no luck, it shows them in rcoeditor but not xmb.:hmm:
Yeah someone has done that in this theme here.
http://forums.qj.net/f-psp-mods-media-18...25998.html
When i asked though he just said he did some hex editing. I hate ignorant people who do not share their methods.
EDIT: Maybe use this theme as a base? Or have a look at his vshmain.prx and see if it's the same sort of thing as yours?
Thanks for the reply ephumuris. That sucks the creator won't tell.:slap:
Maybe someone else knows the "secret" to the trick?
Good call,I'll compare the two through hexedit and see what he did differently.
Vegetano1 Wrote:Just use the Ac_K xmb editor,.!?
http://endlessparadigm.com/forum/showthr...p?tid=4529 !?!
I have tried before and got same results as you but i heard is does work now,.. gonna try meself today,.
Yes, I used the editor for this (much easier then hexediting each one in)
If you manage to get it to work PLEASE post a how-to guide.
I've compared serenity vhsmain.prx to the one I edited through Ac_K xmb editor and I see that in serenity at
0x0003fa94 the call to the added memstick icons is added there.
Don't know if its reletive but Ac_K xmb editor doesn't edit there.