Guest Wrote:Hi!!! RCO Icon Editor is in visual basic? If yes can u give me the source code so i can improve the skin? please... :D
Customizing the customizer?
meh.... a little to much customizing for me O.O
ihihih ;P ... simply increase the graphic of the app. ;)
i believe their is a bug with the about screen injecting, because this version, compared to the older versions, with the same pngs, the rco turns out smaller than before
also, when playing the about psp, only the first png shows up, while the rest are blank, which didn't happen before(with same pngs)
Guest Wrote:i believe their is a bug with the about screen injecting, because this version, compared to the older versions, with the same pngs, the rco turns out smaller than before
also, when playing the about psp, only the first png shows up, while the rest are blank, which didn't happen before(with same pngs)
Sorry, can't reproduce that bug
Either case, there isn't much point in playing around with the sysconf_plugin.rco, as using a FW2.50/2.60 one on 3.xx causes many issues.
The USB mod released on QJ yesterday was kinda stupid for this reason.
they following fields change to hex
when this happens im editing the xmenu 11 & 12 line
then i click on the general resources
then back to page data
this is when the change occurs
Ahh that would make sense
This only happened when I was putting decimals in those values
And it wouldn't change til I made that switch from page data to general resources and back.
Probally because it had to reload that part of the rco again
Now seeing a new decimal place
Thanks Zinga
zmathue at the QJ.net forums said that if you flash a 3.30 topmenu to 3.03 OE, you won't experience any glitches!
Which could mean that custom icons will be able usable in the next custom edition firmware.
Here's hoping.