Endless Paradigm

Full Version: [PSP] RCO Editor v1.15c
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Wow, sounds interesting!

Though 3.03 is less "strict" than 3.10, so lets hope the reverse is also true :)
uhu
|-Anubis-| Wrote:zmathue at the QJ.net forums said that if you flash a 3.30 topmenu to 3.03 OE, you won't experience any glitches!

Which could mean that custom icons will be able usable in the next custom edition firmware.

Here's hoping.

Hmmmm, starting to sound a little orgasmic! Hope it works! :)
Lizardinc Wrote:Hmmmm, starting to sound a little orgasmic! Hope it works! :)
Seems so too :)
http://endlessparadigm.com/forum/showthread.php?tid=727

Guest

Hi Zing,

As always mate another good app ... using your Popstaion GUI to death :) ...

Q: Do wee know why PSX (EBOOT) games don't run when XMB themes r used ... as in the original 'flash0/vsh/resource' files are overwritten with customized files? ...

Bit of a pain ... but not major ...

cheers,
Gem
:)
You're using a custom opening_plugin.rco (coldboot/gameboot branding and bootsounds).
Have a look here for a work around.

Hope that helps :)

Guest

ZiNgA BuRgA Wrote:You're using a custom opening_plugin.rco (coldboot/gameboot branding and bootsounds).
Have a look here for a work around.

Hope that helps :)
Thanks mate ... it does ...

I didn't know which (or all) RCO's caused the problem ...

cheers,
Gem
:)
Zinga, do you have any plans on making an AIO of your tools?

So, for example, the same app can Convert PSX ISOs whilst Editing RCOs?
^^No, I really don't see the point...
After exactly one month from my previous release, I finally decided to update this program today :)  A rather minor update though.
Basically some small bug fixes, and page editing is now better. :P

Readme Wrote:RCO Editor v1.13 (12th Apr, 2007)
- Fixed a few bugs
- Changed the way page resources are displayed
- Finally got round to updating this readme! (lol I'm lazy >_>)
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