27/01/2011, 04:03 AM
27/01/2011, 04:15 AM
Oops, posted in wrong thread T_T
Attempting to move posts.
EDIT: done.
Yeah, everything needs a camera. You can thank mass mentality for all-in-one devices for that. Speaking of which, I wonder if they'll allow custom applications (perhaps in a restrictive environment like iDevices).
More info:
EDIT2: as I guessed, it's backwards compatible with PSP games: http://aussie-gamer.com/sony-ngp-compatible-psp-games/
I wonder if the current PSP hacks will mean anything with that.
Also interesting that the PSP2 uses a different CPU architecture, so would it be emulating the PSP1?
Attempting to move posts.
EDIT: done.
Yeah, everything needs a camera. You can thank mass mentality for all-in-one devices for that. Speaking of which, I wonder if they'll allow custom applications (perhaps in a restrictive environment like iDevices).
More info:
Quote:Key NGP features:http://blog.us.playstation.com/2011/01/2...Tech_12711
Multi-touch 5-inch organic light emitting display (OLED) as the front display
Multi-touch pad on the rear of the device
Dual analog sticks
Two cameras (front and rear)
Software titles on small, dedicated flash memory-based cards
Three motion sensors, gyroscope, accelerometer and electronic compass
Wi-Fi and 3G network connectivity
PlayStation Notwork access, including ““LiveArea™”, “Near” and “Activity” log features Trophy Support
NGP will be able to play PSP titles, minis, PS one classics, video and comics from the PlayStation Store.
Now, the technical specs:
CPUARM® Cortex™-A9 core (4 core)
GPUSGX543MP4+
External DimensionsApprox. 182.0 x 18.6 x 83.5mm (width x height x depth) (tentative, excludes largest projection)
Screen
(Touch screen)5 inches (16:9), 960 x 544, Approx. 16 million colors, OLED
Multi touch screen (capacitive type)
Rear touch padMulti touch pad (capacitive type)
CamerasFront camera, Rear camera
SoundBuilt-in stereo speakers
Built-in microphone
SensorsSix-axis motion sensing system (three-axis gyroscope, three-axis accelerometer), Three-axis electronic compass
LocationBuilt-in GPS
Wi-Fi location service support
Keys / SwitchesPS button
Power button
Directional buttons (Up/Down/Right/Left)
Action buttons (Triangle, Circle, Cross, Square)
Shoulder buttons (Right/Left)
Right stick, Left stick
START button, SELECT button
Volume buttons (±)
Wireless communicationsMobile network connectivity (3G)
IEEE 802.11b/g/n (n = 1×1) (Wi-Fi) (Infrastructure mode/Ad-hoc mode)
Bluetooth® 2.1+EDR (A2DP/AVRCP/HSP)
EDIT2: as I guessed, it's backwards compatible with PSP games: http://aussie-gamer.com/sony-ngp-compatible-psp-games/
I wonder if the current PSP hacks will mean anything with that.
Also interesting that the PSP2 uses a different CPU architecture, so would it be emulating the PSP1?
27/01/2011, 04:22 AM
RAM, how much RAM? Please be over 256MB.
* xero1 is happy now
Quote:new game media format (flash memory cart)
* xero1 is happy now
27/01/2011, 05:00 AM
512MB RAM I believe.
27/01/2011, 05:02 AM
this is certainly a good spec device, will try and get one launch day this time, I'm sick of having to wait a few years or months because of money :D
27/01/2011, 05:38 AM
Vegetano1 Wrote: [ -> ]i dunno about Oled,. isn't there a limited amount of screen hours>?>?
Not unless you break the screen film, if you do, get ready for a dead pixel filled mess
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NO XMB!!!
27/01/2011, 05:40 AM
ZiNgA BuRgA Wrote: [ -> ]as I guessed, it's backwards compatible with PSP games: http://aussie-gamer.com/sony-ngp-compatible-psp-games/
I wonder if the current PSP hacks will mean anything with that.
Also interesting that the PSP2 uses a different CPU architecture, so would it be emulating the PSP1?
I wonder if this means signed homebrew out-of-box
27/01/2011, 05:48 AM
ZiNgA BuRgA Wrote: [ -> ]Am a bit worried about the heat issues they're having though.
I think they fixed that with no sliding
ZiNgA BuRgA Wrote: [ -> ]Not sure about placing buttons at the bottom - I sometimes hold the device along there.
Better than placing the wlan switch where my palm goes... (Im looking at you, psp 1000)
27/01/2011, 05:56 AM
dark_mirage Wrote: [ -> ]ZiNgA BuRgA Wrote: [ -> ]as I guessed, it's backwards compatible with PSP games: http://aussie-gamer.com/sony-ngp-compatible-psp-games/
I wonder if the current PSP hacks will mean anything with that.
Also interesting that the PSP2 uses a different CPU architecture, so would it be emulating the PSP1?
I wonder if this means signed homebrew out-of-box
I heard the new PS3 update blocks signed homebrew. Which is odd because how would all the stuff that's officially signed run then?
Note that I only heard this and cannot confirm if it's true.
I heard it on PSP-hacks but here's a place I found when I decided to look into it.
http://www.ps3hax.net/2011/01/ps3-fw-3-5...z1CIp4jCwp
27/01/2011, 06:57 AM
ZiNgA BuRgA Wrote: [ -> ]Would've liked a 1280x720 screen (294dpi at 5in; great for 720p videos), but I'm guessing the PSP2 wants to (or at least, wanted to) have compatibility with PSP1 games, due to this resolution being twice the width and height exactly. (possibly also restrictions on OLED resolutions, but IDK much about that) Wonder if this will be the case.
Without increasing the screen size, squeezing any more resolution is pretty pointless imo. You won't be able to see much difference and it'll need almost twice as powerful graphics hardware (1280x720 / 960x544 = 1.764...).