nVidia releases C compiler and SDK for 8800+ GPUs
19/02/2007 08:12 AM Posted by: Ge64 in Tech News
nVidia, by far the best GPU maker of course :cheesygrin: has released CUDA, a C compiler package which allows programmers to run calculations on the Geforce 8800 and up series GPUs. CUDA uses the GPU as a coprocessors, so now software can be made that uses the GPU to do stuff so the CPU can do other stuff. Just to show how cool this is, the Geforce 8800 GTX has 128 cores (shaders) running at 1.1Ghz each. And with 2 of these cards in SLi setup, you have a 1+ teraflops system (which is really fast).

Link
  Replies (6)
 [RELEASE] 3.03/3.10 OE mix for UP
18/02/2007 05:42 AM Posted by: dasme in PSP News
Dark_AleX Wrote:Well something i did for myself because i will be a month outside with my chipped psp(and there are annoying things with it), but that i guess it will be welcomed by other up users.


3.03/3.10 OE mix for UP.

This is an OE update to let UP users have the vsh of 3.03 (which is more customizable) and the kernel of 3.10 to launch psp and psx games.

I have also done this thing to fix some annoying things for up users (pressing L at boot, and at recoveryng from sleep).

Instructions.

- On the PSP original nand, install 3.10 OE-A (or A', doesn't mattter because the patches of A' will be applied)
- On the UP nand, install 3.03 OE-C
- Copy 303_10 mix to GAME150, and run it from the UP nand.
- Done.

Now you will have the following benefits:

- 3.03 vsh, which you can customize.
- When you execute a psp or psx game, or a homebrew, OE will switch the nand to the psp one (containing 3.10 OE) automatically, so you will be able to play psx and psp games in the higher firmware, and since it will run on the psp nand, you won't have problems with psx games or with 333 Mhz.
- When you recover from sleep mode, OE will also be back to the nand you were, so you don't need to press L  (in fact, you must not press it :p)
- You can access both flashes via usb in the recovery.

[Image: cooltext45333229xq7.gif]
  No Replies
 JPGs as themes
17/02/2007 06:56 PM Posted by: Ge64 in PSP Customisation Developments
I just had this crazy idea and I tried it, and it worked. I just took a random .jpg 480x272 background, flashed it to flash0 and renamed it 01-12.bmp. And guess what? It shows up just fine.

On the other hand, I also found out that full res themes mess up the icons. Must be something with the ram...
  Replies (19)
 Custom PSP Theme Pack 4
17/02/2007 02:57 PM Posted by: dasme in PSP Theme Releases
No sooner have wee started getting accustomed to the recent Custom PSP Theme Pack that PSP Nikos has to offer, when wee receive word of another update. The man is letting everybody know that his team has just opened up Pack 4 for release, which carries even more goodies to help us along on our PSP-pimpin' spree. As for the new stuff available:
  • New DAX [Dark Alex] custom network update plugin
  • More XMB WAVES [10 - 15]
  • New RCO editor [Edit volume bars and loads more]
  • Custom Volume Bars [15-20]
  • New PSP 01-12bmp merger/spliter
  • New 01-12 custom images [E.G. Make your own]
  • More ready made 01-12 custom bmp images
  • More custom top_menu.rco files
  • Update on new Icons Custom Battery Files
  • New TGA wave editor
As always, PSP NIKOS would like to thank all PSP programmers and QJ.net for the effort - wee thank him too for this cool bundle. Just remember guys - always read the READMEs included in the bundle, and be sure to check for updates for your favorite apps. This file weighs in at about 32MB, so you better be ready with that extra bit of space for this download. Enjoy!

[Image: cooltext45333229xq7.gif]

Source: QJ.net
  Replies (7)
 DevHook Firmware Installer: v0.6d Supports 3.03 to 3.11 :)
17/02/2007 03:38 AM Posted by: dasme in PSP News
Sleepy's released a minor upgrade to Tommydanger's oft-used DevHook Firmware Installer. As he mentions, he's edited the program to increase its compatibility and to support newer firmwares.

Here's the changelog for this new, semi-unofficial update to DevHook Firmware Installer v0.6d:
  • Removed error causing crashes
  • Added full support for firmwares 3.03 - 3.11
  • Tidied up and re-arranged code
  • Bugs found and wiped out
  • Smoothed out the code a bit
  • Made a new ICON0 for the program
  • Added support for firmware 3.02 and everything below
As always, make sure you check the latest readme. There don't seem to be any known issues so far with the application, but you should always check the readme to be sure. With that said, be careful, and enjoy the application.

Download (QJ.net)
  Replies (3)
 FULL RES 480x272 background image WITH WAVES
17/02/2007 01:10 AM Posted by: Ge64 in PSP Customisation Tutorials / Guides
Yeah its possible
and Yeah, its so easy you'll laugh your donkey off.

Simply save your background as a normal .bmp, rename it 01-12.bmp, and put it in /vsh/resource. Then go to Theme settings and select the top theme and voila you have a nice full res background with waves on top of it.

There are 2 known side effects:

1) You can only have one theme now.
2) The panels like the themes settings or when you click triangle in the Photo's menu, which are usually the color of the theme, are now grey.

But I can live with that...
  Replies (28)
 25 Shortcomings Of Vista
16/02/2007 07:12 AM Posted by: dasme in Tech News
Quote:At this point, solution providers have heard plenty from Microsoft and others about all the benefits that the Windows Vista operating system will bring businesses and other users.

But what are some things to watch out for with the new OS? The CRN Test Center compiled a list of 25 items that VARs should bear in mind when using and deploying Vista.

1. SMB2
Vista introduces a new variant of the SMB protocol called SMB2, which may pose problems for those connecting to non-Microsoft networks, such as Samba on Linux.

2. Hardware
For Vista to perform adequately, PCs may need significant hardware upgrades.

3. Antivirus
Vista does not bundle an antivirus application, and most third party antivirus applications are not yet compatible with Vista.

4. Driver Support
Vista includes thousands of drivers, but most have been created directly by Microsoft. Many hardware manufacturers do not yet have drivers available for Vista.

5. Compatibility
Vista does a good job of running most common applications, but many third-party applications are not yet fully supported.

6. Memory
Vista loves RAM, but more is better. Plan on 2 Gbytes to meet real-world needs.

7. Five Versions
The array of Vista editions could prove to be three too many, and upgrades between versions remain an unknown.

8. Activation
The need to activate the product via the Web could prove to be a time-waster during mass deployments.

9. Storage Space
With Vista taking as much as 10 Gbytes of hard drive space, big and fast hard drives will be a must.

10. Backup
See No. 9. Backing up desktops will take a great deal of space.

11. Urgency
Unlike Windows XP and Windows 95, there seems to be no must-have reasons behind Vista.

12. Learning Curve
Vista is just different enough from XP that technicians and users will need training.

13. Cost
Moving to Vista can prove to be expensive when one considers the price of the OS, the cost of hardware upgrades and the cost of migration.

14. Hardware Vendor Support
Tier-one and tier-two hardware vendors seem to be taking a slow approach to offering "Windows Vista Capable" systems.

15. Windows Backup
Vista's backup application is even more limited than XP's, forcing users to select third-party backup applications.

16. Windows Meeting Space
Lacks so many features that it's all but useless. No VoIP capabilities or shared whiteboard.

17. User Access Control Center
Lacks intelligence and forces users to approve the use of many native applications, such as a task scheduler or disk defragmenter.

18. Buried Controls
Many options and controls are further buried, requiring a half-dozen mouse clicks or more to get to. Network settings and display settings are offenders here.

19. Installation
Can take hours on some systems. Upgrades are even slower.

20. HHD
Hybrid Hard Drives. These are potentially a huge performance booster, but there's little information and support is available (even though should be available).

21. 50 Million Lines Of Code
Even with the five years of development and long beta test period that went into Vista, undiscovered bugs are sure to turn up.

22. Volume Activation 2.0 (VA2)
New volume-licensing technology limits installations or requires dedicated key-management servers to keep systems activated.

23. Missing Features
When first envisioned, Vista promised a new file system (WinFS), virtual folders and many other features that have just plain disappeared.

24. Some Protocols Eliminated
Vista does not include support for IPX, Gopher, WebDAV, NetDDE and AppleTalk.

25. WordPad
Ability to open .doc files has been removed.

Source: CSN.com
  Replies (8)
 Open Edition Network Update Downloader BETA1
15/02/2007 12:22 AM Posted by: Incadude in PSP News
[Image: dax-1.png]

Over at DCEMU, Xandu and Team 280 have really pwned SONY. Now you can automatically download Dark Alex's latest Open Edition Firmware. Using Sony's Network Update feauture!

Instructions:
  • Flash update_plugin.prx using the flash update.
  • Make sure your first connection is active and working..
  • Use Network Update
  • UPDATE.rar should be in the MS root after the download is complete.
Note:
You can also flash using Flash0 USB mode in Open Edition. (vsh/nodule)

WARNING:

This has a risk of bricking when using FLASHUPDATE. I am not responsible for any damage that may happen to your device.

*Still a beta so expect more updates. In the "Did it work for you poll" 50% have voted no and 50% have voted yes.

[Image: du-1.png]

Open Edition Network Update Downloader BETA1
[Image: psp-haxorsdownload.jpg]
  Replies (9)

 
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