Revision Log
Rev 460 will be here soon.
Rev459:
- Cleaned up prior commit
- Removed excess logic when entering the Dynarec
Rev458:
- Corrected regression from 457 which caused several games to crash.
Rev457:
- Removed Disable Culling Hack – No longer needed, Fixes 445 Regression
Note: CullDL disabled completely as it needs .Rej uCode detection implemented
- Removed legacy code from MoveMem (
- Properly transfer palletes to Video Memory after loading texture – Fixes annoying spots
- Add Forced Filtering, can be changed on Global Settings
- Fixed regression introduced in Revision 449
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source =
http://forums.daedalusx64.com/viewtopic.php?f=38&t=1199