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SOTW #8--Abstract
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diego
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Post: #11
RE: SOTW #8--Abstract
uhm I guess if you smudge the stick alot or blur it alot that would count right?

[Image: cce6aa9e-c40c-4ae7-aebe-d7780d6fc009.gif]
02/10/2007 01:16 AM
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Cyonix
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Post: #12
RE: SOTW #8--Abstract
.shadow Wrote:Tigerfan if renders aren't allowed what are the rules about stocks then?

depends....if it's an abstract stock, then it's good...otherwise, no good


*by the way, for those who have no idea what an abstract sig is, here's one of my old ones:

[Image: Abstractsig1.jpg]

**this is NOT my entry...this is just an example
02/10/2007 04:31 AM
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diego
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Post: #13
RE: SOTW #8--Abstract
image not available. . .

[Image: cce6aa9e-c40c-4ae7-aebe-d7780d6fc009.gif]
02/10/2007 04:42 AM
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Cyonix
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Post: #14
RE: SOTW #8--Abstract
diego Wrote:image not available. . .

what do you mean?

if you mean the sig i posted as an example, then i assure you that it's there, cause i see it perfectly
02/10/2007 09:19 AM
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u_c_taker
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Post: #15
RE: SOTW #8--Abstract
oh ok i might make one this week if i can

02/10/2007 10:26 AM
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EclipseSin
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Post: #16
RE: SOTW #8--Abstract
Dimensions?
03/10/2007 04:46 AM
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Cyonix
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Post: #17
RE: SOTW #8--Abstract
EclipseSin Wrote:Dimensions?

no set dimensions...just try to keep it reasonable, ok?
03/10/2007 05:29 AM
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EclipseSin
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Post: #18
RE: SOTW #8--Abstract

Code:
[IMG]http://i114.photobucket.com/albums/n275/EclipseSin/SIGs/meh.jpg[/IMG]


xD I had to.

(This post was last modified: 04/10/2007 07:03 AM by EclipseSin.)
03/10/2007 07:01 AM
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Cyonix
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Post: #19
RE: SOTW #8--Abstract
EclipseSin Wrote:

Code:
[IMG]http://i114.photobucket.com/albums/n275/EclipseSin/meh.jpg[/IMG]


xD I had to.


truly incredible ;)
03/10/2007 07:54 AM
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u_c_taker
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Post: #20
RE: SOTW #8--Abstract
impressive
but i m not getting any ideas

03/10/2007 10:28 AM
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