QuadHD the next thing in TVs
|
Author |
Message |
Kana
♥pudding,pudding♥
Posts: 4,410.1139 Threads: 356
Joined: 19th Sep 2008
Reputation: -6.39875
E-Pigs: 98.8940
|
RE: QuadHD the next thing in TVs
they should focus on making the current ones cheaper on production cost instead.
|
|
14/09/2012 02:35 AM |
|
S7*
Sweet Dreams
Posts: 16,689.4373 Threads: 1,056
Joined: 3rd Apr 2007
Reputation: 14.29926
E-Pigs: 383.2309
|
RE: QuadHD the next thing in TVs
(14/09/2012 02:35 AM)Kana Wrote: they should focus on making the current ones cheaper on production cost instead.
They'll fall when QHDs rise.
|
|
14/09/2012 02:39 AM |
|
Assassinator
...
Posts: 6,646.6190 Threads: 176
Joined: 24th Apr 2007
Reputation: 8.53695
E-Pigs: 140.8363
|
RE: QuadHD the next thing in TVs
(14/09/2012 01:52 AM)Kuu Wrote: (13/09/2012 11:07 PM)ZiNgA BuRgA Wrote: Thought I'd put this image up for reference:
How accurate is that though? I have a 40" in my living room and sitting on my couch 12-15 feet away you can tell instantly when it's running in 480 vs 1080 the second you walk in the room.
You have to also consider that a lot of it is probably due to the content itself rather than the resolution.
I mean you can get your new 1080p anime/movie whatever and go....
BilinearResize(848,480) #bilinear is good and only good for massive downsizes, where sharp resizes like lanczos tend to cause haloing and aliasing.
and compare that with old 480p anime/movies. I bet you the resized stuff will still look a whole lot better than the old stuff.
If you take the same stuff, resize to 480p (it's effectively 480p now), then resize back to 1080p, and play it on your TV, you probably won't be able to tell the difference from that distance.
(This post was last modified: 14/09/2012 04:17 AM by Assassinator.)
|
|
14/09/2012 04:13 AM |
|
Kuu
Awesome
Posts: 1,112.1322 Threads: 61
Joined: 13th Aug 2008
Reputation: -2.97985
E-Pigs: 33.8125
|
RE: QuadHD the next thing in TVs
(14/09/2012 04:13 AM)Assassinator Wrote: (14/09/2012 01:52 AM)Kuu Wrote: (13/09/2012 11:07 PM)ZiNgA BuRgA Wrote: Thought I'd put this image up for reference:
How accurate is that though? I have a 40" in my living room and sitting on my couch 12-15 feet away you can tell instantly when it's running in 480 vs 1080 the second you walk in the room.
You have to also consider that a lot of it is probably due to the content itself rather than the resolution.
I mean you can get your new 1080p anime/movie whatever and go....
BilinearResize(848,480) #bilinear is good and only good for massive downsizes, where sharp resizes like lanczos tend to cause haloing and aliasing.
and compare that with old 480p anime/movies. I bet you the resized stuff will still look a whole lot better than the old stuff.
If you take the same stuff, resize to 480p (it's effectively 480p now), then resize back to 1080p, and play it on your TV, you probably won't be able to tell the difference from that distance.
I will test this, thanks!
|
|
14/09/2012 04:55 AM |
|
ZiNgA BuRgA
Smart Alternative
Posts: 17,022.2988 Threads: 1,174
Joined: 19th Jan 2007
Reputation: -1.71391
E-Pigs: 446.1274
|
RE: QuadHD the next thing in TVs
(14/09/2012 01:52 AM)Kuu Wrote: How accurate is that though? I have a 40" in my living room and sitting on my couch 12-15 feet away you can tell instantly when it's running in 480 vs 1080 the second you walk in the room.
Vision varies with people, but I'd be extremely surprised if you can see quality difference above around 576p with that setup.
Some measures:
at 300ppi (about the perceptual limit of the human eye), a 2160p screen would be 14.7in
at 200ppi (about the perceptual limit for a computer screen), 2160p screen would be around 22in
|
|
14/09/2012 07:10 PM |
|
User(s) browsing this thread: 1 Guest(s)