Hi everybody. I know that Gsmoke has posted a small guide on animations.
I how ever have taken the time to create an actual guide to using RCOmage and understanding
the XML language of the RCO file to the fullest of my knowledge.
Hopefully it will help clear up some of those dark clouds about animations in RCO files.
This PDF features bookmarks and links, so be sure to use it to your advantage to make
things quicker when searching.
UPDATE: Just gave the guide a small update thanks to Zinga Burga.
(This post was last modified: 24/12/2009 08:28 PM by WoobiE.)
22/12/2009 10:24 PM
Mr. Shizzy
ɯɹ˙ sɥızzʎ
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rcomage has mind boggling capabilities. But at the same time is very confusing for the beginner. This is a great contribution man :D Even better than a theme release IMO, because, you know the old adage: give a man a fish, and feed him for a night. Teach him to fish, and feed him for life ;)
+rep
Thanks for posting man.
PSP 2001 [TA-088v2]: 6.39 ME-9.7 Sig by Mr_Nick666
(This post was last modified: 22/12/2009 11:17 PM by Mr. Shizzy.)
22/12/2009 11:16 PM
ZiNgA BuRgA
Smart Alternative
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Wow, that's a nice professional looking guide there!
By the way, if you're wondering what delay exactly does, I'll try to explain here.
Basically, the PSP executes all the commands concurrently until it hits a delay command.
Here's a diagram which hopefully explains how it works:
Thanks again for all the effort you've put into all of this! :)
I'm going to read this and hopefully it will help me understand themeing better. I've been trying to get into the scene but I've been having a tough time.
My Daleks, just understand this; if you choose death and destruction, then death and destruction will choose you.