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Emulating Mario Bros Wii at 1080p
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squee666
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Post: #11
RE: Emulating Mario Bros Wii at 1080p
yeh too bad dolphin doesn't support using all 4 cores yet

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05/12/2009 05:27 AM
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Sparker
Super Lame Productions

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Post: #12
RE: Emulating Mario Bros Wii at 1080p
ZiNgA BuRgA Wrote:How fast does it go for you guys, and what system do you have?

Actually that's somewhat true, my current TV is pretty dodgy, I mean in the days when I used a TV with a curved glassed screen it was better then the flat wide screen I have now.

05/12/2009 05:29 AM
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Sparker
Super Lame Productions

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Post: #13
RE: Emulating Mario Bros Wii at 1080p
Sparker Wrote:
ZiNgA BuRgA Wrote:How fast does it go for you guys, and what system do you have?

Actually that's somewhat true, my current TV is pretty dodgy, I mean in the days when I used a TV with a curved glassed screen it was better then the flat wide screen I have now.

What the hell, I quoted the wrong the quote, I was mean to quote when Zing Burg was talking about one reason I should emulate the wii.

05/12/2009 07:42 AM
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whjms
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Post: #14
RE: Emulating Mario Bros Wii at 1080p
looks kinda sluggish...bu still cool...
05/12/2009 11:15 AM
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Joom
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Post: #15
RE: Emulating Mario Bros Wii at 1080p
./xitherun.sh Wrote:what kind of machine does this require?

A whole lot better than our sir....I do manage to emulate GC games at around 45-50 FPSs though.

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05/12/2009 11:26 AM
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ZiNgA BuRgA
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Post: #16
RE: Emulating Mario Bros Wii at 1080p
Having trouble getting this up to your stated speeds...

Dolphin r4771 x64
Using DX9 graphics plugin, at 800x600 res, 4:3, other settings default
CPU: Q6600 @2.7GHz
GPU: RadeonHD 4670

Getting around 30fps in the actual level.  I notice that if I go into the graphics plugin config » Advanced tab and change EFB Copy to "To Texture", I get around 55fps, but the sprites look stuffed.
OpenGL plugin doesn't run much faster.
GPU doesn't appear to be the bottleneck.  With it downclocked as far as it can go, I get around 25fps in game.  Turning the clock up slightly, I get 30fps, and if I turn it up all the way, it's still around 30fps, so CPU must be the bottleneck I think.

You guys using any special settings or something?
07/01/2010 04:50 AM
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