RPG Project #2
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Vegetano1
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Post: #51
RE: RPG Project #2
.:ʕΘЯg@nʔ:.? Wrote:well you need a story before you can really start anything ,
keep your head up, it will be as sure as the sun will come up ;)
A flat sun!! lol
hehe's you make me Hihi and Run haha ;p

new maya will be here soon,.. :)


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(This post was last modified: 27/10/2008 02:48 AM by Vegetano1.)
27/10/2008 02:46 AM
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.:ʕΘЯg@nʔ:.™
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Post: #52
RE: RPG Project #2
I have never used maya, & I don't see a need to as 3Ds MAX 2009 can do all the same stuff, but in it's own way..
& ZBrush 3.1 is just off the hook , my little brain can not lorn yet a norther 3D modding program LOL

I'll stick to what I know for now ;)

I have watched 60 hours of maya video TuT's & I have to say it is cool, but 3Ds can do all that to

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27/10/2008 02:53 AM
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Vegetano1
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Post: #53
RE: RPG Project #2
.:ʕΘЯg@nʔ:.? Wrote:I have never used maya, & I don't see a need to as 3Ds MAX 2009 can do all the same stuff, but in it's own way..
& ZBrush 3.1 is just off the hook , my little brain can not lorn yet a norther 3D modding program LOL

I'll stick to what I know for now ;)

I have watched 60 hours of maya video TuT's & I have to say it is cool, but 3Ds can do all that to

i like maya interface,..

yah,. its like that,.. 3Ds max can all of that to,. ;/ nah i just like maya,. can't wait to try out new maya.
gimemememem gimme 


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27/10/2008 03:08 AM
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Syfe
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Post: #54
RE: RPG Project #2
i know RPG maker is turn based... but I'm trying to code a battle system that allows free time motion. however it caused the thing to crash...

this video is a example of RPG maker VX...
http://www.youtube.com/watch?v=BQUZa_h10pI

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(This post was last modified: 27/10/2008 12:17 PM by Syfe.)
27/10/2008 12:16 PM
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ZiNgA BuRgA
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Post: #55
RE: RPG Project #2
^ Looks pretty good :)
27/10/2008 05:18 PM
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Syfe
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Post: #56
RE: RPG Project #2
Everybody says that when i show them anything to do with that.

anyways instead of having the classic Health Points. the games uses PE or Physical Enegry.
and instead of Mental or Mana Points i have Mental Enegry. (trying to code death to a empty ME gauge)

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(This post was last modified: 27/10/2008 11:18 PM by Syfe.)
27/10/2008 10:55 PM
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Sparker
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Post: #57
RE: RPG Project #2
So Syfe, you can use the script editor in RPG VX.
I can't at all.

28/10/2008 12:53 AM
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Syfe
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Post: #58
RE: RPG Project #2
not very well... i need to read more on it... until then... well I'm not doing anythign for nobody.

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(This post was last modified: 28/10/2008 10:46 AM by Syfe.)
28/10/2008 10:44 AM
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Slushba132
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Post: #59
RE: RPG Project #2
I'm still waiting for orders...are wee ever doing anything with this?

oh I also realized that I have the ability to make music if wee every decide what to do...

I can use my MIDI keyboard and my dad Digital Audio Workstation


lol 2-3 months and this has gone nowhere

(This post was last modified: 28/10/2008 04:32 PM by Slushba132.)
28/10/2008 11:18 AM
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Sparker
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Post: #60
RE: RPG Project #2
Well wee have a story, EPman wants to become an anime super hero and/or a member of EP
The characters could be based off EP members
and normal enemies can geometric shapes :p

Actually, I could take charge considoring ZB says he probably needs someone else to (If I remember right) and I've made a whole game on my own before.
But that's only if I had a lot time to spare and if I want to.

28/10/2008 07:35 PM
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