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[split] vshmain.prx XMB position fixes
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darkstone
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Post: #81
RE: [split] vshmain.prx XMB position fixes
doh! Flatterd
Ah well, I just thought I would post it here since it appeared that not many people knew how to do it. Hahaha
21/04/2007 09:10 AM
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Tenshigami
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Post: #82
RE: [split] vshmain.prx XMB position fixes
Sorry to sound like a newb. I have to admit, I am relatively new to PSP. I've only had one since February. ;P

But isn't modifying vshmain.prx dangerous? I coulda sworn I read somewhere that if that prx gets corrupted, you can't even boot into recovery mode.

23/04/2007 10:22 AM
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ZiNgA BuRgA
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Post: #83
RE: [split] vshmain.prx XMB position fixes
^Not on OE.  Perhaps the 1.50 CFWs.

In OE, vshmain.prx isn't part of the subset, so you'll always be able to go into recovery.  I've totally stuffed up the PRX before, and recovered fine.  BUT don't do it on 1.50 :P
23/04/2007 03:37 PM
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Tenshigami
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Post: #84
RE: [split] vshmain.prx XMB position fixes
[quote=ZiNgA BuRgA]
^Not on OE.

23/04/2007 03:48 PM
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matchung
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Post: #85
RE: [split] vshmain.prx XMB position fixes
hope this will help, for 340OE:

0x35538: xmenu Y
0x35578: xmenu X
0x37DE4: Hold shadow Y
0x37DF0: Hold Y
0x37DF4: Mute Shadow Y
0x37E00: Mute Y
0x37E08: Clock Y
0x37E14: Clock X
0x37E18: Clock Shadow X
24/04/2007 04:43 AM
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darkstone
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Post: #86
RE: [split] vshmain.prx XMB position fixes
matchung Wrote:hope this will help, for 340OE:

0x35538: xmenu Y
0x35578: xmenu X
0x37DE4: Hold shadow Y
0x37DF0: Hold Y
0x37DF4: Mute Shadow Y
0x37E00: Mute Y
0x37E08: Clock Y
0x37E14: Clock X
0x37E18: Clock Shadow X

Good work! ^.^

I think that's the first discovery of the position of xmenu y. O.O
26/04/2007 01:58 AM
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(o Y o)
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Post: #87
RE: [split] vshmain.prx XMB position fixes
AWESOME! Now the xmb can stay in one position now permanently since wee got X and Y?
26/04/2007 02:52 PM
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xBu
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Post: #88
RE: [split] vshmain.prx XMB position fixes
Cool gonna try it now.
26/04/2007 03:00 PM
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cR@Zy!NgLi$h
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Post: #89
Smile RE: [split] vshmain.prx XMB position fixes
Sorry for the nOOb question, I've never done any HEX editing ever!  I've worked out that using RCO Editor 1.13 the XMB size won't revert back to original if I change the Stretch to say, 0.7 x 0.7 instead of Object Scale to -200, but I'm completely lost on retaining the X & Y position...

I've d'loaded Hex Workshop, but don't know where to get a "decrypted 3.40 vshmainpprx"?

Please help

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26/04/2007 03:19 PM
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TheSmokingMan
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Post: #90
RE: [split] vshmain.prx XMB position fixes
Wow Sweet, hopefully someone will be able to figure out the Text in the menu positions.
I don't think I'm gonna mess around with a hex editor just yet, play with it some but failed horribly. Oh well Thank god for OE firmware =D

TA-82 PSP on 3.30OE
2x 2GB SanDisk UltraII / 1x 2GB ScanDisk Basic

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26/04/2007 05:59 PM
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