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PRX Offsets 5.00M33 discussion
yay! :D
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SchmilK
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RE: PRX Offsets 5.00M33 discussion
Mr. Shizzy Wrote:Do all these offsets still work on 5.02 GEN-A ??

Theme making, is the only thing stopping me from updating...

no sir

Just keep using your 5.00 files to make themes for 5.02!

You can use davee/bubbletune's rco and scramble loader plugin while building in 5.02 or test as ctf...(if you use ctf, keep your support files as 5.00 and use 5.00 prx/rco)  THen when you build it you just need to run the ctf converter to change the magic bit to be loaded on 5.02, or matchung made a cxmb that has no magic bit or firmware check :)

if you test as Flash0, then you will have some errors in XMB and other places...but using the files via plugins there are no crashes!

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
06/01/2009 08:44 AM
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SchmilK
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Post: #342
RE: PRX Offsets 5.00M33 discussion
pinkee Wrote:UMD, Memory Stick and Savedata Full Size Gameboots

[Image: f_video2m_da21488.gif]

required values
x position 168/148
y position umd's -10
x Size Gameboot and pic 144
y Size Gameboot and pic 80

use my hbk :)

Awesome!

should i replace the first page file iwht this one? *Sorry don't have access to hexeditor to looka t this at the moment*

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
06/01/2009 08:47 AM
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Mr. Shizzy
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Post: #343
RE: PRX Offsets 5.00M33 discussion
SchmilK Wrote:You can use davee/bubbletune's rco and scramble loader plugin while building in 5.02 or test as ctf...(if you use ctf, keep your support files as 5.00 and use 5.00 prx/rco)  THen when you build it you just need to run the ctf converter to change the magic bit to be loaded on 5.02, or matchung made a cxmb that has no magic bit or firmware check :)

if you test as Flash0, then you will have some errors in XMB and other places...but using the files via plugins there are no crashes!

Thanks for the info Schmilk.   :)

I think I may go the road less traveled, and use NAND manager 0.5 to just boot between 5.00 M33-4 and 5.02 GEN-A.

When creating themes, i like to test directly from Flash0.

NAND Manager, by the way is a fantastic app, if you haven't heard of it yet.
I like it better than Recovery Flasher, beacuse
1) It does complete restores much faster
2) I can add patches to my firmware like Ir Shell, of FatMOD, and then back up my firmware, so restores will include all the patches.

If people want it, I'll post it.


~Shizzy

PSP 2001 [TA-088v2]: 6.39 ME-9.7
[Image: 4kly6c1.gif]
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06/01/2009 10:37 AM
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SchmilK
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Post: #344
RE: PRX Offsets 5.00M33 discussion
Mr. Shizzy Wrote:If people want it, I'll post it.


~Shizzy

yes please :)

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
06/01/2009 10:56 AM
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Mr. Shizzy
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Post: #345
RE: PRX Offsets 5.00M33 discussion
SchmilK Wrote:yes please :)


Here it is Schmilk.   I hadn't even noticed minerva updated it again:

http://www.geocities.jp/minerva4096/

PSP 2001 [TA-088v2]: 6.39 ME-9.7
[Image: 4kly6c1.gif]
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06/01/2009 11:01 AM
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SchmilK
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Post: #346
RE: PRX Offsets 5.00M33 discussion
thanks bud :)  For some reason i don't remember ever seeing this app before.

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
06/01/2009 11:24 AM
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Super Sheep
Teh VSH Haxxor

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Post: #347
RE: PRX Offsets 5.00M33 discussion
SchmilK Wrote:
Mr. Shizzy Wrote:Do all these offsets still work on 5.02 GEN-A ??

Theme making, is the only thing stopping me from updating...

no sir

Just keep using your 5.00 files to make themes for 5.02!

You can use davee/bubbletune's rco and scramble loader plugin while building in 5.02 or test as ctf...(if you use ctf, keep your support files as 5.00 and use 5.00 prx/rco)  THen when you build it you just need to run the ctf converter to change the magic bit to be loaded on 5.02, or matchung made a cxmb that has no magic bit or firmware check :)

if you test as Flash0, then you will have some errors in XMB and other places...but using the files via plugins there are no crashes!


I keep forgetting to release that rco patcher and the non-scramble patch loader xD

If I remember, I'll do it this weekend. Also with the scramble resolver.
06/01/2009 06:59 PM
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SchmilK
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Post: #348
RE: PRX Offsets 5.00M33 discussion
Super Sheep Wrote:the scramble resolver.

talk dirty to me

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
07/01/2009 04:46 PM
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Necro-Bot
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Post: #349
Thread Revived!!!
[Image: screaming%20zombie.jpg]
07/02/2009 02:18 PM
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pinkee
you are Welcome!! :)

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Post: #350
RE: PRX Offsets 5.00M33 discussion
hmm i search the value for main sdwn shadows in paf (not adress 280) that value where crops the shadow pic (maybe 2 or 200)
in the first i try 0.5 values, and i don't know why?! after the first ten 0.5 values i stopp it and change from 1 back to 0.5!!! two Days later i found this on my psp!!
i have know vertical scrolling in Scene Select! But don't ask me how i do that!

[Image: f_video1m_70458d2.gif]

[Image: f_avsignaturm_b6de815.png]
[Image: f_pnpjwqfm_70ba3ef.gif]
07/02/2009 02:18 PM
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