If you see a value without a description, the effect is either unknown or very discreet, or its untested. So why not try changing the value and report back! :)
Vshmain.Prx
Hex Value
Float Value
Description
0x000DC
66.6
Busy/Loading Icon Speed
...
0x0012C
235
X position of Clock - No Battery
0x00130
203
X position of Clock
0x00134
5
0x00138
1
0x0013C
123
Y position of Clock
...
0x00144
1
alpha mute shadow?
0x00148
122
Y position of Mute Shadow
0x0014C
7
X position of Mute Shadow
0x00150
1
Alpha of mute?
0x00154
124
Y position of Mute
...
0x001E0
63
0x001E4
1
0x001E8
5
0x001EC
1
0x001F0
66
Y position Main Focused
0x001F4
1
0x001F8
64
Y position Network Unfocused
0x001FC
63
Y position Main Unfocused
...
0x00380
-260
X position of xmb in Game
0x00384
-290
X position of xmb in Infobar
0x00388
5
0x0038C
4
0x00390
-240
0x00394
5
0x00398
4
0x0039C
1
0x003A0
-165
0x003A4
0.5
0x003A8
0.5
0x003AC
10
...
0x00404
-190
X position of xmb in Submenu
Paf.Prx
Hex Value
Float Value
Description
0x000004B8
Speed of one of the waves.
0x00000BA4
Height of one of the waves.
0x00000BA8
Changes shape of one of the waves. Sort of like 0x00000BA4
0x00000BAC
Y Position of one of the waves.
0x00000BB0
Curve/shape of the other wave.
0x00000BB4
Y Position of the other wave?
0x00000BB8
Waviness of one of the waves? At 5 you see only one, flat wave. At 1.5 it looks deformed, but you see both.
0x00000BBC
Brightness of one of the waves.
0x00000BC0
General speed for both waves. You can make it go backwards with this. The closer to 0 the faster it moves.
0x00000BC4
General speed for both waves again...? The higher the value, the faster it moves. Seems to impact the speed of the wave when you start up the PSP more than the above offset.
These are all based on older values found in older firmwares, (untested). They Should work but if they don't, please say.
hmm i wonder if everything is set on that float like somehow they have the xmb all the way to the side or somthin and they make it come on screen with a big float? maybe most likely not though lol
seems like every prx has the offset 1032
lol a million edits later mcabe what's ur msn?(or aim if u have)
yeah offsets are mysteriously used somehow...I've got about 20 hours of testing and looking and have come up with nothing good for repositioning or text lengths or text position.
SchmilK Wrote:yeah offsets are mysteriously used somehow...I've got about 20 hours of testing and looking and have come up with nothing good for repositioning or text lengths or text position.
u think somehow sony en-scripted them or something? may sound kinda stupid but u never know
Thye definitely did something..if you change the xmenu position in topmenu_plugin upon boot your menu is moved..but when you exit a submenu it is miraculously moved back to -130 :(
i searched EVERY SINGLE FILE that was dumped and decrypted from the eboot and nthing had -130 as a 32bit float :( then i tried every other type of datatype available to search in vshmain for that and still had nothing :(
also you will notice that the subcategory positions are broken up and not all in a line, and not in the same order wee previously knew them as.
Thanks for helping! Hopefully someone discovers something that wee are over looking!
SchmilK Wrote:Thye definitely did something..if you change the xmenu position in topmenu_plugin upon boot your menu is moved..but when you exit a submenu it is miraculously moved back to -130 :(
i searched EVERY SINGLE FILE that was dumped and decrypted from the eboot and nthing had -130 as a 32bit float :( then i tried every other type of datatype available to search in vshmain for that and still had nothing :(
also you will notice that the subcategory positions are broken up and not all in a line, and not in the same order wee previously knew them as.
Thanks for helping! Hopefully someone discovers something that wee are over looking!
do u think maybe they moved them to the other prx's like in the kd folder or somthin they have to be somewhere:p