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Prometheus Module v0.3 final - Running 6.20 Games on CFW without plugin
supports Prince of Persia
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matchung
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Post: #21
RE: Prometheus Module - Running 6.20 Games on CFW without plugin
it works on 5.00M33, use God Eater libfont.prx

[Image: mat20100520120148.jpg]

Woo
19/05/2010 09:12 PM
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Takeda
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Post: #22
RE: Prometheus Module - Running 6.20 Games on CFW without plugin
someone upload God Eater libfont.prx please

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20/05/2010 03:01 AM
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matchung
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Post: #23
RE: Prometheus Module - Running 6.20 Games on CFW without plugin
(20/05/2010 03:01 AM)Takeda Wrote:  someone upload God Eater libfont.prx please

http://www.mediafire.com/file/mfzyydmltml/2161.7z.rar

Woo
20/05/2010 03:13 AM
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Takeda
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Post: #24
RE: Prometheus Module - Running 6.20 Games on CFW without plugin
thanks a lot matchung. +rep

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20/05/2010 03:27 AM
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DSpider
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Post: #25
RE: Prometheus Module - Running 6.20 Games on CFW without plugin
What about the new Prince of Persia ? The extra files required for running it on 5.00 M33 are located in PSP_GAME\USRDIR\psp\module\


I hex edited psmf.prx (deleted everthing up to ~SCE):

[Image: sters.png]

So now PRXdecrypter 2.4b (and EDecrypt 1.40) can decrypt it... libpsmfplayer.prx has the same md5 before and after decryption so I don't think it's encrypted. I used the Prometheus patch included in ISO Tool 1.32. Maybe it's a bug... Because I can't get the damn thing to work. Also, UMDGen without exporting any filelist.txt (maybe that's the problem).

Edit: I don't think that's it... double you tee eff. Is the scene release nuked ? ("GLoBAL")
(This post was last modified: 20/05/2010 05:47 AM by DSpider.)
20/05/2010 04:02 AM
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bluewave
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Post: #26
RE: Prometheus Module - Running 6.20 Games on CFW without plugin
(20/05/2010 04:02 AM)DSpider Wrote:  What about the new Prince of Persia ? The extra files required for running it on 5.00 M33 are located in PSP_GAME\USRDIR\psp\module\


I hex edited psmf.prx (deleted everthing up to ~SCE):

[img]image[/img]

So now PRXdecrypter 2.4b (and EDecrypt 1.40) can decrypt it... libpsmfplayer.prx has the same md5 before and after decryption so I don't think it's encrypted. I used the Prometheus patch included in ISO Tool 1.32. Maybe it's a bug... Because I can't get the damn thing to work. Also, UMDGen without exporting any filelist.txt (maybe that's the problem).

Edit: I don't think that's it... double you tee eff. Is the scene release nuked ? ("GLoBAL")

Use the patch below to run it on 5.00M33-6.
Thanks to liquidzigong aka hrimfaxi for Prometheus v.02! and REVENGE aka Mercyful for the patch.
Distribute only with credits, thanks Adore
POPTFS
EDIT: it's a patch for PoP The Forgotten Sands EURO (ULES-01409)!
(This post was last modified: 21/05/2010 12:58 AM by bluewave.)
20/05/2010 10:23 AM
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matchung
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Post: #27
RE: Prometheus Module v0.2 - Running 6.20 Games on CFW without plugin
v0.2 - support Prince of Persia

Woo
20/05/2010 11:20 AM
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DSpider
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Post: #28
RE: Prometheus Module v0.2 - Running 6.20 Games on CFW without plugin
Sweet. Prometheus 0.2. Which means ISO Tool will be updated again.
20/05/2010 11:56 AM
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ErikPshat
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Post: #29
RE: Prometheus Module v0.2 - Running 6.20 Games on CFW without plugin
Thank you!
Prince of Persia works on 5.00 M33-6!
I used the patched image.

1. In PSP_GAME\SYSDIR\
EBOOT.BIN renamed as EBOOT.OLD
a) hex edit back sceUtilitO as sceUtility
b) hex edit back Kernel_LibrarZ as Kernel_Library

2. OPNSSMP.BIN decrypt it.

3. In PSP_GAME\USRDIR\psp\module\
a) libpsmfplayer.prx - hex edit back Kernel_LibrarZ as Kernel_Library
b) psmf.prx - deleted all up ~ PSP and decrypt it.

4. Returned all the files in the image using WQSG_UMD_R31 (thanks MatChung for compilation).

5. Added in the image a new loader v0.2 EBOOT.BIN and prometheus.prx by liquidzigong aka hrimfaxi.

Not need File List.
Everything works fine! Madwin
(This post was last modified: 21/05/2010 04:56 AM by ErikPshat.)
20/05/2010 05:05 PM
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DSpider
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Post: #30
RE: Prometheus Module v0.2 - Running 6.20 Games on CFW without plugin
Can you be more specific on points 1a/b and 3a ?

I see ISO Tool 1.40 has a "Patch Kernel_LibrarZ" option in the patch subsection. But where can I find this "sceUtilitO" ?

Thank you.
(This post was last modified: 20/05/2010 10:55 PM by DSpider.)
20/05/2010 10:54 PM
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