RPG Project #2
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Wolkenritter
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Post: #21
RE: RPG Project #2
All I'm good for is story, level, monster and item planning. I'm not much for actual designing and since I haven't even done sprite making for a long time I'll probably be no good at designing the graphics.

On the hand since this is EP - THE GAME it wouldn't surprise me if wee used crazy random photos and images for the graphics.

[Image: eo1_zpsjxsxwr5u.png][Image: eo2_zpsnzftucuo.png][Image: eo3_zpsh5eawp85.png]
[Image: eo4_zpskcap6b8a.png][Image: eo1u_zpsw5rdzuqs.png]
06/10/2008 03:06 AM
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Chaos Panda
The pandas are coming! Oh shi...

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Post: #22
RE: RPG Project #2
there could be a big boss which is a giant panda!(of chaos)

Spoiler for if you don't like pandas:
[Image: PandaSays.jpg]
[Image: kiwi.png]

RAAAAAAAAAAAAPE TIIIIME! Or the panda will get you
06/10/2008 04:36 AM
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ZiNgA BuRgA
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Post: #23
RE: RPG Project #2
I've added a modified version of the included game, 1945 (okay, I slightly sped up things too) to demonstrate the splitting concept, for those of you who have worked with Game Maker before.  Details are in the first post.

Oh, and if anyone needs a copy of Game Maker 6, just post here.
06/10/2008 05:20 AM
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diego
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Post: #24
RE: RPG Project #2
I could use one. I can TRY to help but will prolly be better off just helping with Graphics

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06/10/2008 05:53 AM
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feinicks
One day... we Fly...

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Post: #25
RE: RPG Project #2
so could I...

wee need to divide people according to a role...

◄◄••• 天使たちの夢か? •••►►

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06/10/2008 08:41 PM
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Slushba132
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Post: #26
RE: RPG Project #2
...so should I take the folder and start bedazzling stuff or what?

06/10/2008 08:45 PM
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Syfe
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Post: #27
RE: RPG Project #2
uhh... why use the game maker? why not use [very large text][echo]RPG MAKER XP or VX[/very large text][/echo]

seems more logical to make a rpg using that thing. but then game maker takes coder knowledge.

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06/10/2008 11:08 PM
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ZiNgA BuRgA
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Post: #28
RE: RPG Project #2
RPG Maker, last time I checked, is restricted to turn based RPGs?
06/10/2008 11:51 PM
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Syfe
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Post: #29
RE: RPG Project #2
almost. there are some battle codes that will allow for free time battles.

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07/10/2008 12:52 AM
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-PHENOMENON-
Previously Jaze

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Post: #30
RE: RPG Project #2
ZiNgA BuRgA Wrote:RPG Maker, last time I checked, is restricted to turn based RPGs?

XP and VX(i think) have their own scripting language so you can use that to make action rpgs.

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07/10/2008 03:02 AM
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