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List of custom maps for your PS3's UT3
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.:ʕΘЯg@nʔ:.™
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List of custom maps for your PS3's UT3
DM-MetalHell PS3 by [Mojonick]

[Image: MHF3.jpg]

http://files.filefront.com/MetalHell.../fileinfo.html

Mojonick Wrote:Well here it is....My second map. Yes, i know it's another space map but i really wanted to do one....so without further adue.....I bring you Metal Hell!

I hope you all really enjoy this map. It's really a great gameplay map. IMHO. After you play it for a bit, lemme know what you think. :)
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DM-Tiberium [FINAL] PS3 by [Remus]

[Image: my.php?image=screenshot4wa5.jpg]

http://files.filefront.com/DM+Tiberi.../fileinfo.html

Remus Wrote:Name: DM - Tiberium
Compatibility: UT3
Description: Large DM Map set in the ruines of a tiberium infested city. Environment inspired from the Command and Conquer series.
Music: What Lurks - Frak Clepacki (C&C:Tiberium Sun OST)
Players: 10 - 16
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WAR-ArcticStronghold [Final][PS3] by [Bret Hart]

[Image: ArticStronghold2.jpg]

http://files.filefront.com/WAR+Arcti.../fileinfo.html

Bret Hart Wrote:The final version of WAR-ArcticStronghold is now ready!

Changes from the beta include:

- Alternade west / east node setups with the center node being a standalone capture node.
- Fury in center node now replaced with darkwalker.
- East node has two defense stinger turrets, west has one.
- Fixed a few areas where players could get wedged between rocks and terrain.
- Red core explosion sequence fixed.
- Core team switching now enabled at the end of a round.

Please overwrite the old map to replace it with the new.

Thanks to those who helped me test this map.
And a huge thanks to LegalAssassin for helping me with the mini-map image.
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WAR-SnakeBite PS3 by [BigDog]

[Image: snake2.jpg]

http://www.zerofrag.com/maproom/Final/SnakeBitePS3.zip

BigDog Wrote:Name: WAR-SnakeBite
Version: Final
Compatibility: UT3 (PC/PS3)
Gametype: Warfare
Description: "Remake" of ONS-Frostbite from Unreal Tournament 2004. Think of Frostbite a few thousand years before it froze over. It's set in a wet "jungle" environment, shortly after a passing thunderstorm which still hangs on the horizon.

Comments:

*Included ini file provides 2 different link setups and 2 different versions (Axon and Necris)

*Thanks to Epic Games for creating the original, Flybye for help with the lightning effect on this map, Xyx for his work on extra node link setups on other maps, everyone at ZeroFrag who provided input (MeepZero, Trepanima, Sanch3z, DeadSoul, etc.), and especially the Sunday night Warfare PUG crew for their testing on this map.


I have no idea if the PS3 version works as I have no way of testing it. If someone out there could give it a try and let me know, then I'd consider cooking a couple more upcoming warfare maps that I'm working on for the PS3 as well.

NOTE it works well on ps3 I use it all the time :)
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DM-FragPipe2k8 PS3 by [apophis3d]

[Image: f3.jpg]

http://www.apophis3d.net/downloads/fragpipeps3.zip

apophis3d Wrote:This is the Final Release of FragPipe 2k8 PS3/PC (Quake II Remake)

Support: http://www.apophis3d.net

The PS3 Cook threw me some odd error:
Warning, Cooking simple sound failed: DM-FragPipe_b1.Sonic
Reason: SCE_PS3_ROOT envvar is not set! Run the PS3\InstallSDK script to install the SDK.

Ran the SDK installed not sure what its talking about. Let me know if the music does not play PS3 guys. And please any other errors you get let me know ASAP.

Release Changes

-Added some more deco meshes
-Enhanced Bot Support
-Scripts 100% working. Player can no longer keep pressing the button of the fragpipe to keep the door closed.

Install Instructions PC:

DM-FragPipe_2k8_Alpha2 config file = Maps folder
DM-FragPipe_2k8_Alpha2.ut3 = Maps folder
DM-FragPipe_2k8_Alpha2_LOC_int.upk = Maps folder

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10/02/2008 01:12 AM
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List of custom maps for your PS3's UT3 - .:ʕΘЯg@nʔ:.™ - 10/02/2008 01:12 AM

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