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[HOW-TO] Convert 3.52 bootsound to 3.71
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vinnydisilvio
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RE: [HOW-TO] Convert 3.52 bootsound to 3.71
MaDc0w Wrote:Well the old how-to for 3.52 was like that.
I was also wondering about that... but it works lol

I started at the WAVEfmt header all the way till Lib-PSP libwave which after seems to load the wave (SceWaveMainEvf..SceWaveMain)

It doesn`t seem to cause any problems. Maybe someone should try the 49,376 bytes only and see if it still works...

lol. yep. those who are kinda retarded like me should look for "WAVE fmt" in the text section of their 3.5x opening_plugin.prx (the text section is on the far right in most hex editors) and highlight everything up until "thread" (but not including "thread"). then replace the same section of the 3.71 PRX that cow posted in this thread.

works for me everytime! :yes:
01/10/2007 09:13 AM
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RE: [HOW-TO] Convert 3.52 bootsound to 3.71 - vinnydisilvio - 01/10/2007 09:13 AM

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