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I wrote a roguelike-like in Bash
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ZiNgA BuRgA
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RE: I wrote a roguelike-like in Bash
Randomising maps would take you a lot more effort than manually designing them lol.
You have to think of stuff like:
- ensuring that there's actually a valid path
- actually making it interesting (adding walls, doors, perhaps even multiple paths if you're crazy)
etc
16/12/2010 02:52 AM
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I wrote a roguelike-like in Bash - lembas - 15/12/2010, 02:35 AM
RE: I wrote a roguelike-like in Bash - ZiNgA BuRgA - 16/12/2010 02:52 AM
RE: I wrote a roguelike-like in Bash - 1-R - 18/12/2010, 08:04 PM

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