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Discovery in opening_plugin.rco
PSP text delay
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buckeyes937
Gameboot King

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Discovery in opening_plugin.rco
Not sure if I posted this in the right spot.But here's what I have.

I make long gameboots and have released many of them here. I normally remove the PSP text at appears on the the gameboot.
I was fooling around trying to figure out how to keep the PSP text but have it appear at the end of the gameboot. And I figured it out. I don't think this has been discovered by anyone. At least I haven't seen it anywhere.

Here's how.  

The 3rd delay you change to make the gameboot play longer. You change it to 0
[Image: rcofirstdelay.jpg]

Then the 1st delay that is normally 300. You change it like you normally change the 3rd delay.
[Image: seconddelay.jpg]

Here's an example:
[Image: psptext.gif]

Just something for those of you who make  gameboots to remember.
Give it a try and see what you think.

(This post was last modified: 02/11/2008 04:09 PM by buckeyes937.)
01/11/2008 07:58 PM
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Discovery in opening_plugin.rco - buckeyes937 - 01/11/2008 07:58 PM

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