Well, I think I'm finally getting my college plans together.
Getting Shit Done (and getting necessary supplies)
First off, I'm working my donkey off to get my packets done so I can graduate at the end of this month with everyone else, and I'm taking my ACT on June 14th, with a bunch of cram classes to prepare for it in the 2 weeks between graduation and the test. At the end of the summer, I'm getting a heavily discounted last-gen Macbook Pro (2.4 Ghz, 2GB RAM, 160GB HDD) at this 2nd hand Mac store where my mom is a regular customer. (like $300 off plus free bonuses like software and stuff)
Room and Board
Me and 2 of my gamer friends have been discussing rooming issues. Y'see the two of them are going to BYU, and they wanted to room together, but one couldn't get a spot in the dorms. The friend that did get a spot is reconsidering once he heard about the dorm's rules. I'm going to UVU, which is like a 5 minute drive away from BYU, and I want to avoid the dorms if possible. So I got the idea of what if the 3 of us roomed together in an apartment or something near the two schools? It solves all rooming problems, and plus it would probably be pretty cheap to get a place, since it's further south. The plan is still a work in progress, but it's looking good.
Classes
Anyhoo, then while in college, I'm sorta deciding what classes to take. I want to take a bunch of illustration classes and graphic design ones, and I figured I'd take some programming classes too. You see, I found out from a family friend that in the game design industry, the most valuable people are those that can go the middle ground between design and programming. So, since I'm a self-described artistic genius
if I learn some programming, and I can put it to use, then I'll be very valuable. Also there's the fact that David Jaffe, the guy that made God of War, just opened a game studio in northern Salt Lake City.
Side note to 'Classes'
On a side note with the programming thing, aside from learning Windows languages like C and whatnot, I really want to learn Xcode too, so I can make some Mac programs. Hell, maybe if I get good enough I could even port RCOEditor to Mac OS X, so all the Mac-users that want to try their hand at XMB customizing can do so natively without having to boot up Windows :D