bstronga Wrote:any clue why the xmb pushs back to default on OnXmbPush?
JUST FOUND IT!!
It's in vshmain.prx:
On my decrypted 3.00 PRX (should be the same for all), go to 0x353E0 and you'll see a whole bunch of floats - I'm not too sure how it works, but it's stored there.
The "-130" value (default left position of XMB) is 0xC3020000 in hex, so you'll see a few instances of that. Replacing that will fix the "return bug" :D
Hmm, vshmain.prx does indeed contain some very interesting things...
Note that there's issues with using a decrypted vshmain.prx - see bstronga's post for details on fixing this :P Great work bstronga!
Known offsets (note, values are in floating point format, not the typical integer type; please use a decrypted vshmain.prx)
Offset [3.00]
Description
0x35438
MemStick Icon (Only "Games" Menu)
0x35420
Position of menu, when entering submenu
0x35428
Position of menu, when entering GAMES submenu
0x35424
Position of submenu triangle
0x36BBC
Y position of the Network icon when not selected - very interesting item
0x37710
Y position of clock
0x3771C
X position of clock (with battery)
0x37720
X position of clock (without battery)
0x3772C
Strength of the alpha channel of the currently highlighted text
0x37730
Wave size?
0x376EC
Mute icon Y
0x376E8
Mute shadow Y
0x376FC
Hold icon Y
0x376F8
Hold shadow Y
Offset [3.40]
Description
0x35578
X position of xmenu
0x37DE4
Y Position of the Hold shadow
0x37DF0
Y Position of the Hold
0x37DF4
Y Position of Mute Shadow
0x37E00
Y Position of Mute
0x37E10
X Position of Mute
0x37E08
Y position of clock
0x37E14
X position of clock
0x35574
Strength of the alpha channel of the currently highlighted text
0x35570
alpha channel of the focused main icon when in optionmenu
0x3557C
alpha channel of the non-focused icons when in optionmenu
0x35544
describes the alpha strength of all main icons
Offset
[3.51/3.52]
Description
0x36EE8
X position of xmenu
0x3A15C
Y Position of the Hold shadow
0x3A168
Y Position of the Hold
0x3A16C
Y Position of Mute Shadow
0x3A178
Y Position of Mute
0x3A188
X Position of Mute
0x3A180
Y position of clock
0x3A18C
X position of clock - with battery
0x3A190
X position of clock - without battery
0x36EE4
Strength of the alpha channel of the currently highlighted text
0x36EE0
alpha channel of the focused main icon when in optionmenu
0x36EEC
alpha channel of the non-focused icons when in optionmenu
0x36EB8
describes the alpha strength of all main icons
0x3A1C8
framerate/speed(?) of busy icon, make it ultra fast or ultra slow
0x36EEC
alpha channel of unfocused icons when in infobar
0x36EE0
alpha channel of the focused main icon
0x36EDC
fade out time of focused main icon if above lower than 1
0x36F1C
xmb position when in infobar
0x39564
Y position of the Network icon when not selected - the positions for the other ones are in paf.prx
Offsets [3.71]
Description
41534
Clock Y position
3CF6C
X position of the XMB
3CFA0
X position of the XMB in infobar
4151C
Y Position of the hold icon
41520
Y Position of the hold icon shadow
4153C
X Position of mute icon
4152C
Y Position of mute icon
41544
X position of clock
41540
X position of clock + battery icon
3F75C
Y Position of the Network icon when unfocused
3CF60
Alpha channel of the focused main icon
3CF68
Alpha channel of highlighted text
3CF24
Alpha channel of all main icons
4157C
Speed of busy icon
40EB0
First offset for fonts colors
40D60
First offset for infobars colors
4092C
Focused main icon position
40938
Unfocused main icons position without Network icon
4093C
Unfocused Network icon position
3.80 Offsets
Spoiler:
Thanks for Uplink, matchung, bstronga, Mythos ,MiniPoh for some of the offsets :P
Please do not hesitate to update these tables. Update it and leave a post explaining what you updated.
bstronga Wrote:any clue why the xmb pushs back to default on OnXmbPush?
JUST FOUND IT!!
It's in vshmain.prx:
On my decrypted 3.00 PRX (should be the same for all), go to 0x353E0 and you'll see a whole bunch of floats - I'm not too sure how it works, but it's stored there.
The "-130" value (default left position of XMB) is 0xC3020000 in hex, so you'll see a few instances of that. Replacing that will fix the "return bug" :D
Hmm, vshmain.prx does indeed contain some very interesting things...
great!!
vshmain.prx! :O
well i guess the subicons positions are also in there.
too bad i can't play around with this now :unlove:
hmm too bad, but can someone help me with the vshmain.prx, i can't seem to find what to edit to fix the return to size thing of the xmb zoom. maybe its my editor but despite what character set i use, i get nonsense, what's a good freeware editor?