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GimConv 1.20h by Sony
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bstronga
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Post: #11
RE: GimConv 1.20h by Sony
.:ʕΘЯg@nʔ:.? Wrote:yes i does but not the way you think
its used to animate the hand
[Image: pointerfingerxk3.png]
[Image: pointerhanduc6.png]
[Image: pointerclickeb8.png]
[Image: pointergrabiv5.png]
[Image: seexg0.gif]

That's what the PS3 uses animate GIM's for

nah...
p3tcompiler.exe Wrote:load "pointer_finger.png"
save "pointer_finger.gim"
load "pointer_click.png"
save "pointer_click.gim"
load "pointer_pen.png"
save "pointer_pen.gim"
load "pointer_hand.png"
save "pointer_hand.gim"
load "pointer_grab.png"
save "pointer_grab.gim"
(This post was last modified: 11/11/2007 03:18 PM by bstronga.)
11/11/2007 03:17 PM
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bboy_sonik
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Post: #12
RE: GimConv 1.20h by Sony
So does this mean that GIM files are not really ment for animation? Are they like.... do you know what an MBM file is? Its a graphic file for SymbianOS, kinda like an archive... eg when im modding my Nokia, to change the graphics for the clock digits i have to decompile the MBM file into individual graphics (or 'frames' i suppose)...

So its like a graphic library or archive it seems?
27/11/2007 09:43 PM
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Necro-Bot
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Post: #13
Thread Revived!!!
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12/12/2008 12:12 AM
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moyanchina
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Post: #14
RE: GimConv 1.20h by Sony
thanks
12/12/2008 12:12 AM
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SoftwareGrup
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Post: #15
RE: GimConv 1.20h by Sony
13/02/2010 03:21 PM
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ZiNgA BuRgA
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Post: #16
RE: GimConv 1.20h by Sony
Nice job on that Gim Viewer there SoftwareGrup. :)
13/02/2010 04:01 PM
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