[split] vshmain.prx XMB position fixes
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bstronga
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RE: a new era of xmb customizing
matchung Wrote:bstronga Wrote:hmm looked a little in the other prx's
they also seem to contain position information however couldn't find the vertical position too. :O
didn't looked too close though. :P
edit:
by the way when using a decrypted vshmain.prx
Quote:open up pspbtcnf.txt in flash0:/kn and and write
_under_
and change the last line
to
it seems cannot loaded this way in 330... =,=
works perfectly fine here since the release of 3.30OE ;o
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18/04/2007 06:08 AM |
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matchung
Turok Makto
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RE: a new era of xmb customizing
ok, it works now.. what the hell.. it didnt work yesterday...
330:
0x37f4c: clock x
0x37f40: clock y
0x37f28: mute x
0x37f38: hold x
(This post was last modified: 18/04/2007 10:54 PM by matchung.)
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18/04/2007 06:28 PM |
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(o Y o)
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RE: [split] vshmain.prx XMB position fixes
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19/04/2007 04:24 PM |
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matchung
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RE: [split] vshmain.prx XMB position fixes
(o Y o) Wrote:what about 3.10
should be somewhere, looking for floating -130, 122,124,203,& etc.. u can determine the offset.
(This post was last modified: 19/04/2007 04:28 PM by matchung.)
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19/04/2007 04:27 PM |
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(o Y o)
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RE: [split] vshmain.prx XMB position fixes
ok ill ask one more time lol
possible NOW to keep the XMB in one position without it going back to normal?
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19/04/2007 04:34 PM |
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Shady
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RE: [split] vshmain.prx XMB position fixes
(09/06/2011 06:25 AM)S7* Wrote: Spambots are strange, mysterious creatures.
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19/04/2007 05:07 PM |
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matchung
Turok Makto
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RE: [split] vshmain.prx XMB position fixes
(o Y o) Wrote:ok ill ask one more time lol
possible NOW to keep the XMB in one position without it going back to normal?
yes. still, in vshmain.prx
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19/04/2007 05:23 PM |
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Shady
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RE: [split] vshmain.prx XMB position fixes
^^^^talkin about on both axis x and y
as iof yet only the y cordinates have been found
(09/06/2011 06:25 AM)S7* Wrote: Spambots are strange, mysterious creatures.
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19/04/2007 05:25 PM |
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bstronga
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RE: [split] vshmain.prx XMB position fixes
darkstone Wrote:You do not need to edit the vshmain.prx to keep icon size bigger/smaller.
Instead, use RCO Editor to change the width and height of xmenu. You can use decimal places to create the same effect you use with the object scale. For example change,
Strech: W:0.7 H:0.7
This is essentially the same as setting object scale to -200.
Screens:
----
;)
known ;p
Quote:11. Stretches icon including text in width \ stable
12. Stretches icon including text in height / even if entered somewhere
http://endlessparadigm.com/forum/showthread.php?tid=497
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20/04/2007 05:59 PM |
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