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[split] vshmain.prx XMB position fixes
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bstronga
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Post: #71
RE: a new era of xmb customizing
matchung Wrote:
bstronga Wrote:hmm looked a little in the other prx's
they also seem to contain position information however couldn't find the vertical position too. :O
didn't looked too close though. :P

edit:
by the way when using a decrypted vshmain.prx
Quote:open up pspbtcnf.txt in flash0:/kn and and write  

Code:
/vsh/module/vshmain.prx

  _under_  

Code:
/kd/vshctrl.prx

  and change the last line

Code:
$%%/vsh/module/vshmain.prx

to  

Code:
$%%/vsh/module/vsh.prx


it seems cannot loaded this way in 330... =,=

works perfectly fine here since the release of 3.30OE ;o
18/04/2007 06:08 AM
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matchung
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Post: #72
RE: a new era of xmb customizing
ok, it works now.. what the hell.. it didnt work yesterday...

330:
0x37f4c: clock x
0x37f40: clock y
0x37f28: mute x
0x37f38: hold x
(This post was last modified: 18/04/2007 10:54 PM by matchung.)
18/04/2007 06:28 PM
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(o Y o)
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Post: #73
RE: [split] vshmain.prx XMB position fixes
what about 3.10
19/04/2007 04:24 PM
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matchung
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Post: #74
RE: [split] vshmain.prx XMB position fixes
(o Y o) Wrote:what about 3.10
should be somewhere, looking for floating -130, 122,124,203,& etc.. u can determine the offset.
(This post was last modified: 19/04/2007 04:28 PM by matchung.)
19/04/2007 04:27 PM
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(o Y o)
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Post: #75
RE: [split] vshmain.prx XMB position fixes
ok ill ask one more time lol

possible NOW to keep the XMB in one position without it going back to normal?
19/04/2007 04:34 PM
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Shady
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Post: #76
RE: [split] vshmain.prx XMB position fixes
no
not yet

(09/06/2011 06:25 AM)S7* Wrote:  Spambots are strange, mysterious creatures.
19/04/2007 05:07 PM
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matchung
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Post: #77
RE: [split] vshmain.prx XMB position fixes
(o Y o) Wrote:ok ill ask one more time lol

possible NOW to keep the XMB in one position without it going back to normal?

yes. still, in vshmain.prx
19/04/2007 05:23 PM
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Shady
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Post: #78
RE: [split] vshmain.prx XMB position fixes
^^^^talkin about on both axis x and y

as iof yet only the y cordinates have been found

(09/06/2011 06:25 AM)S7* Wrote:  Spambots are strange, mysterious creatures.
19/04/2007 05:25 PM
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darkstone
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Post: #79
RE: [split] vshmain.prx XMB position fixes
You do not need to edit the vshmain.prx to keep icon size bigger/smaller.

Instead, use RCO Editor to change the width and height of xmenu. You can use decimal places to create the same effect you use with the object scale. For example change,

Strech:     W:0.7    H:0.7

This is essentially the same as setting object scale to -200.

Screens:
[Image: screen1.bmp]
[Image: screen2.bmp]
[Image: screen3.bmp]
[Image: screen4.bmp]
[Image: screen5.bmp]
[Image: screen6.bmp]
[Image: video2.gif]


;)
20/04/2007 08:59 AM
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bstronga
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Post: #80
RE: [split] vshmain.prx XMB position fixes
darkstone Wrote:You do not need to edit the vshmain.prx to keep icon size bigger/smaller.

Instead, use RCO Editor to change the width and height of xmenu. You can use decimal places to create the same effect you use with the object scale. For example change,

Strech:     W:0.7    H:0.7

This is essentially the same as setting object scale to -200.

Screens:
----


;)

known ;p
Quote:11. Stretches icon including text in width \ stable
12. Stretches icon including text in height / even if entered somewhere
http://endlessparadigm.com/forum/showthread.php?tid=497
20/04/2007 05:59 PM
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