PS3 Unpackingpretty dirty
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SchmilK
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PS3 Unpacking
Ok first see this and download the unpacker
http://alek.dark-alex.org/index.php?item...nucleus_cf
Then download the 2.20 firmware files
http://djp01.ps3.update.playstation.net/...3UPDAT.PUP
Now extract the upacker to c:\unpacker and put your update file there
Go to command prompt and to your folder you created above and run
unpackPS3updat.exe PS3UPDAT.PUP
Your screen should say
Now go to
http://gnuwin32.sourceforge.net/packages/libarchive.htm
and download the Complete package, except sources and run Setup
After that is done go to C:\Program Files (x86)\GnuWin32\bin and paste your 5section.bin and then go back to your command prompt and run this
bsdtar -xf 5section.bin
youwill then see
Now hack your heart out cause i can't go any further cause all the files have SCE in the header LOL
obviously wee want the topmenu icons and the gorgeous wavemodel that is used..but who knows if sony is using the same rco/prx type files for the ps3...good luck
*edit* just saw this on the blog site
Quote:PS.
struct SCE{
char magic[4]; //"SCE\0"
int version; //? = 2
short encrypted;//? = 1 not; 0 encrypted
short unk; // = 1
int sizeofplain;//?
int64 sizeofhdr;
int64 sizeofcompresseddata;
data.... your input here :)
maybe some codemonkeys can understand that ??
limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
(This post was last modified: 14/04/2008 11:26 PM by SchmilK.)
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14/04/2008 11:19 PM |
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Chroma
Chromatic Nutjob
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RE: PS3 Unpacking
if someone can figure out how to get THE PS3 wave, not just a cleverly made copy, onto the PSP, I will give them 100 Brazilian internets.
PSN ID: Chroma3000
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superdouche Wrote:TheGuy Wrote:superdouche Wrote:You need at least an 8 inch penis, that's what I heard.
Man, if I had 8 inches, I would find a better use for it :P
Like what, pushing elevator buttons?
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15/04/2008 12:44 AM |
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ZiNgA BuRgA
Smart Alternative
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RE: PS3 Unpacking
SchmilK Wrote:*edit* just saw this on the blog site
Quote:PS.
struct SCE{
char magic[4]; //"SCE\0"
int version; //? = 2
short encrypted;//? = 1 not; 0 encrypted
short unk; // = 1
int sizeofplain;//?
int64 sizeofhdr;
int64 sizeofcompresseddata;
data.... your input here :)
maybe some codemonkeys can understand that ??
All it is, is just describing a structure.
From what I can tell, it looks like just an explanation of what the first few bytes of a filetype means (somewhat resembles Sony's custom file formats).
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15/04/2008 05:08 AM |
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