Endless Paradigm

Full Version: PS3 Unpacking
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Ok first see this and download the unpacker
http://alek.dark-alex.org/index.php?item...nucleus_cf

Then download the 2.20 firmware files
http://djp01.ps3.update.playstation.net/...3UPDAT.PUP

Now extract the upacker to c:\unpacker and put your update file there

Go to command prompt and to your folder you created above and run
unpackPS3updat.exe PS3UPDAT.PUP

Your screen should say

Code:
PS3 Update unpacker - ver1 by [RO]man

magic=SCEUF ver=1 unk=0x3036 hdrSize=0x1D0 dataSize=0x79CFEA3
signature=0D2D98C983F23B128358759C0F81DE23D7B6EE2C
sections=6
section #0: attr=0x100 offs=0x000001D0 size=0x00000005
                signature=E0A464A8757B93C6C59EBE56216A4B5B00300986.
section #1: attr=0x101 offs=0x000001D5 size=0x00000003
                signature=1AA4749D0EE0D0AE937FBF73BC4B9ACD352F732A.
section #2: attr=0x200 offs=0x000001D8 size=0x0054F7A8
                signature=90E206C158FFBA3A08F9EB019080D0D2A3A78387..
section #3: attr=0x201 offs=0x0054F980 size=0x00002800
                signature=D9B66E0D2845D71A67D76E7907AB06368CE61E08.
section #4: attr=0x202 offs=0x00552180 size=0x000046F3
                signature=5E101F170CD3CD559D99C7A4A934F7B8A1D91AE8.
section #5: attr=0x300 offs=0x00556873 size=0x07479800
                signature=A69B53B46EDBCB068276D17A93B1E00C1CE4793B..............
..........


Now go to
http://gnuwin32.sourceforge.net/packages/libarchive.htm
and download the Complete package, except sources and run Setup

After that is done go to C:\Program Files (x86)\GnuWin32\bin and paste your 5section.bin and then go back to your command prompt and run this

bsdtar -xf 5section.bin
youwill then see

Code:
UPL.xml.pkg
CORE_OS_PACKAGE.pkg
RL_FOR_PACKAGE.img
RL_FOR_PROGRAM.img
dev_flash_000.tar.aa.2008_03_17_082954
dev_flash_001.tar.aa.2008_03_17_082954
dev_flash_002.tar.aa.2008_03_17_082954
dev_flash_003.tar.aa.2008_03_17_082954
dev_flash_004.tar.aa.2008_03_17_082954
dev_flash_005.tar.aa.2008_03_17_082954
dev_flash_006.tar.aa.2008_03_17_082954
dev_flash_007.tar.aa.2008_03_17_082954
dev_flash_008.tar.aa.2008_03_17_082954
dev_flash_009.tar.aa.2008_03_17_082954
dev_flash_010.tar.aa.2008_03_17_082954
dev_flash_011.tar.aa.2008_03_17_082954
dev_flash_012.tar.aa.2008_03_17_082954
dev_flash_013.tar.aa.2008_03_17_082954
dev_flash_014.tar.aa.2008_03_17_082954
dev_flash_015.tar.aa.2008_03_17_082954
dev_flash_016.tar.aa.2008_03_17_082954
dev_flash3_017.tar.aa.2008_03_17_082954
BDIT_FIRMWARE_PACKAGE.pkg
BDPT_FIRMWARE_PACKAGE_301R.pkg
BDPT_FIRMWARE_PACKAGE_302R.pkg
BDPT_FIRMWARE_PACKAGE_303R.pkg
MULTI_CARD_FIRMWARE.pkg
BLUETOOTH_FIRMWARE.pkg
SYS_CON_FIRMWARE_01000005.pkg
SYS_CON_FIRMWARE_01010302.pkg


Now hack your heart out cause i can't go any further cause all the files have SCE in the header LOL

obviously wee want the topmenu icons and the gorgeous wavemodel that is used..but who knows if sony is using the same rco/prx type files for the ps3...good luck

*edit*  just saw this on the blog site

Quote:PS.
struct SCE{
char magic[4]; //"SCE\0"
int version; //? = 2
short encrypted;//? = 1 not; 0 encrypted
short unk; // = 1
int sizeofplain;//?
int64 sizeofhdr;
int64 sizeofcompresseddata;
data.... your input here :)

maybe some codemonkeys can understand that ??
if someone can figure out how to get THE PS3 wave, not just a cleverly made copy, onto the PSP, I will give them 100 Brazilian internets.
SchmilK Wrote:*edit*  just saw this on the blog site
Quote:PS.
struct SCE{
char magic[4]; //"SCE\0"
int version; //? = 2
short encrypted;//? = 1 not; 0 encrypted
short unk; // = 1
int sizeofplain;//?
int64 sizeofhdr;
int64 sizeofcompresseddata;
data.... your input here :)

maybe some codemonkeys can understand that ??
All it is, is just describing a structure.
From what I can tell, it looks like just an explanation of what the first few bytes of a filetype means (somewhat resembles Sony's custom file formats).
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