14/04/2008, 11:19 PM
Ok first see this and download the unpacker
http://alek.dark-alex.org/index.php?item...nucleus_cf
Then download the 2.20 firmware files
http://djp01.ps3.update.playstation.net/...3UPDAT.PUP
Now extract the upacker to c:\unpacker and put your update file there
Go to command prompt and to your folder you created above and run
unpackPS3updat.exe PS3UPDAT.PUP
Your screen should say
maybe some codemonkeys can understand that ??
http://alek.dark-alex.org/index.php?item...nucleus_cf
Then download the 2.20 firmware files
http://djp01.ps3.update.playstation.net/...3UPDAT.PUP
Now extract the upacker to c:\unpacker and put your update file there
Go to command prompt and to your folder you created above and run
unpackPS3updat.exe PS3UPDAT.PUP
Your screen should say
Code:
|
Now go to
http://gnuwin32.sourceforge.net/packages/libarchive.htm
and download the Complete package, except sources and run Setup
After that is done go to C:\Program Files (x86)\GnuWin32\bin and paste your 5section.bin and then go back to your command prompt and run this
bsdtar -xf 5section.bin
youwill then see
Code:
|
Now hack your heart out cause i can't go any further cause all the files have SCE in the header LOL
obviously wee want the topmenu icons and the gorgeous wavemodel that is used..but who knows if sony is using the same rco/prx type files for the ps3...good luck
*edit* just saw this on the blog site
Quote:PS.
struct SCE{
char magic[4]; //"SCE\0"
int version; //? = 2
short encrypted;//? = 1 not; 0 encrypted
short unk; // = 1
int sizeofplain;//?
int64 sizeofhdr;
int64 sizeofcompresseddata;
data.... your input here :)
maybe some codemonkeys can understand that ??