Post Reply 
Flashed background issue
Author Message
games like a grrl
Neko ninja grrl

Posts: 1,089.8400
Threads: 74
Joined: 20th Jan 2007
Reputation: -6.35773
E-Pigs: 35.1378
Offline
Post: #1
Flashed background issue
By now, I'm sure many of you have run across Undertaxxx's and Darkstone's latest theme, the Large Original icons:

[Image: snap005gx3.png]

I downloaded the pack, and included are a couple of wallpapers.  I like the black and white one, the one with the curved lines at the bottom, but I like having the waves on my psp, so I resized the background into  a 420 x 238 background and flashed it, but wound up losing a few icons to white squares.  Same thing happened when I sized it to 300 x 170, the old wallpaper standby.  Are the icons just too big to allow this?  Anyone have an idea on getting this to work?

[Image: haruhi-haruhi_sig_v2.jpg]
[Image: f_SIGharuhiGLm_4ba6144.png]
14/08/2007 10:35 PM
Find all posts by this user Quote this message in a reply
ZiNgA BuRgA
Smart Alternative

Posts: 17,022.2988
Threads: 1,174
Joined: 19th Jan 2007
Reputation: -1.71391
E-Pigs: 446.1454
Offline
Post: #2
RE: Flashed background issue
I tend to get the wallpaper smaller.  In fact, for me, I have never got anything larger than 256x145 to work without white icons... >_>
14/08/2007 10:48 PM
Visit this user's website Find all posts by this user Quote this message in a reply
ginger minger
Specialist Snoozer

Posts: 232.4457
Threads: 43
Joined: 1st Jun 2007
Reputation: 1.62242
E-Pigs: 3.3207
Offline
Post: #3
RE: Flashed background issue
Alot of the newer themes have never worked for me e.g glass i don't get the white squares i just crash/freeze  in hard boot meh.

[Image: einsteingingerwarp.jpg]
14/08/2007 11:16 PM
Find all posts by this user Quote this message in a reply
games like a grrl
Neko ninja grrl

Posts: 1,089.8400
Threads: 74
Joined: 20th Jan 2007
Reputation: -6.35773
E-Pigs: 35.1378
Offline
Post: #4
RE: Flashed background issue
Yeah, 256 does seem to be the magic number, but it starts to get too distorted.  Here's what I don't get, the background is actually smaller in size than the one you're supposed to be using, 43kb as opposed to 72.  Why does that make a difference?  Or is it the actual pixel size that's doing it?

[Image: haruhi-haruhi_sig_v2.jpg]
[Image: f_SIGharuhiGLm_4ba6144.png]
15/08/2007 09:35 AM
Find all posts by this user Quote this message in a reply
ZiNgA BuRgA
Smart Alternative

Posts: 17,022.2988
Threads: 1,174
Joined: 19th Jan 2007
Reputation: -1.71391
E-Pigs: 446.1454
Offline
Post: #5
RE: Flashed background issue
PSP loads the background into memory, not necessarily the entire file (or it could load 12 backgrounds into memory).
Actually 256×145×3 = 108.75KB so it's larger.

Basically, yeah pixel count.
15/08/2007 07:51 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)

 Quick Theme: