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Release: 6.60 TN-B for Urbanix and Mad Blocker Alpha for PS Vita
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krystabegnalie
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Release: 6.60 TN-B for Urbanix and Mad Blocker Alpha for PS Vita
Quote:Total_Noob just released an update to his eCFW for the Vita, CEF 6.60 TN Hen. The game makes compatibility with previous exploits easier to achieve, brings some bug fixes, but more importantly, brings compatibility with the game Mad blocker Alpha.


Wee organized a Ninja Release for the game, and hopefully many people were able to buy it in time, but sadly, the name of the game was leaked by a handful of people, and got pulled from the Sony PSN (this is at least confirmed for Europe, people in the US might have better luck) before wee could do this public announcement. 15’000 members of our forums were part of the Ninja release, and in all honesty I wouldn’t expect all of them to keep their mouth shut, but it is sad to see that some major scene websites contributed to the leak, in the form of “rumor” articles and falsely naive posts. In the long run, those things hurt the scene more than necessary.

That being said, hopefully all the people who were looking for the ninja release got the info in time, and, well, if you missed the Monster Hunter exploit AND the Urbanix exploit AND the Mad Blocker alpha exploit, maybe the world wasn’t ready for your Vita to be hacked. There might be other opportunities in the future, but to be honest, a Kernel exploit has that “once a year” kind of feeling to it, if you ask me. And the “extra opportunity” for those who missed the release was actually the Mad blocker Alpha one, which really wasn’t planned initially.

For people on previous exploits who haven’t updated to one of the 3 exploits mentioned above, I’d say stay tuned. At some point TN’s work will be made open source (as he said a few days ago), and porting the eCFW to your exploit will become possible at that point.



Lots of things to say about this, but for now I have to catch a bit of sleep.

Credits go to Total_Noob for the CFW, and to Frostegater for the Mad blocker alpha usermode exploit. A Paypal link to donate to Total_Noob can be found in the readme. Additional credits in the readme as well.

Download link

CEF6.60 TN-B

source: Total_Noob via Wololo

Spoiler for don't look, might destruct your mind:
[Image: funny_math.jpg]
Spoiler for anime planet:
[Image: krystabegnalie.jpg]
(This post was last modified: 09/10/2012 05:08 AM by krystabegnalie.)
09/10/2012 04:59 AM
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RE: Release: 6.60 TN-B for Urbanix and Mad Blocker Alpha for PS Vita
Thanks for the heads up.

Glad I got the US ver. of Urbanix before it was pulled. =)

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09/10/2012 08:36 AM
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Grey Ghost
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RE: Release: 6.60 TN-B for Urbanix and Mad Blocker Alpha for PS Vita
Changes in TA-B

Latest Version : B

Notes for this version: - Changelog CEF 6.60 TN-B
* Added more patches to get higher games compatibility.
* Fixed bug that makes incompatibility with some games.
(this also fixes bug that freezes your PSVita when you return from PSVita Menu to the backup game or when you resume the device).
* Set CPU speed to 333 (experimental, not tested yet).
* Removed hardcoded offsets and savedata path (makes porting CEF very easily).
* FAKE.ISO is not needed anymore.
* Forge "." and ".." entries in directories, because the PSPEmu does not read them.
This increases compatibility with many homebrews.


- Changelog TN Menu 0.2 (bugs here will be fixed later, I just focused on CEF bugs)
* Added ability to move backup games to ms0:/ISO (by pressing X on the game).
* Added ability to load purchased PSN games.
* In the progress bar now it shows the speed instead of the past seconds.
* Added configuration menu (show it by pressing []).
* Using ISO/CSO reader by Takka.
* Added memory free space.
09/10/2012 02:15 PM
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Rawrsor
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RE: Release: 6.60 TN-B for Urbanix and Mad Blocker Alpha for PS Vita
I think they've pulled already on my store, or its just not on there to begin with :P
09/10/2012 02:57 PM
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Grey Ghost
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RE: Release: 6.60 TN-B for Urbanix and Mad Blocker Alpha for PS Vita
Yea the game was pulled by Sony before the official release because the game was leaked early as said above.
09/10/2012 02:58 PM
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ZiNgA BuRgA
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RE: Release: 6.60 TN-B for Urbanix and Mad Blocker Alpha for PS Vita
I wonder if some people could randomly "leak" the name of some popular games, just to see them removed.
09/10/2012 03:10 PM
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Venom
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RE: Release: 6.60 TN-B for Urbanix and Mad Blocker Alpha for PS Vita
I like how i can finally run my ripped umds on my vita
It was really stupid how sony had it so wee would have to re-buy them on PSN and Half of the games i had umds of weren't even there

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10/10/2012 11:24 AM
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Venom
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RE: Release: 6.60 TN-B for Urbanix and Mad Blocker Alpha for PS Vita
(09/10/2012 03:10 PM)ZiNgA BuRgA Wrote:  I wonder if some people could randomly "leak" the name of some popular games, just to see them removed.

Anybody want me to go to sony's forums today and make a fake troll leak?
i just go on the store and choose some random game
post it on their forums  
and tell them that it allows people to run free vita games XD

Do you think they will fall for it?

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10/10/2012 11:33 AM
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Tikiflame
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RE: Release: 6.60 TN-B for Urbanix and Mad Blocker Alpha for PS Vita
(10/10/2012 11:33 AM)Venom Wrote:  
(09/10/2012 03:10 PM)ZiNgA BuRgA Wrote:  I wonder if some people could randomly "leak" the name of some popular games, just to see them removed.

Anybody want me to go to sony's forums today and make a fake troll leak?
i just go on the store and choose some random game
post it on their forums  
and tell them that it allows people to run free vita games XD

Do you think they will fall for it?

Good idea, lol. That would just be funny to see posted.

by the way, nice avatar. I have the original wallpaper that its from, used it on my Toshiba laptop for a while.
10/10/2012 12:58 PM
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