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[RELEASE] CTFtool GUI v5 beta2
500/503/550/620/635/637/638/639 Conversion
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Dmise
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Post: #84
RE: [RELEASE] CTFtool GUI v4.5.1 update
More paf offsets... Yay

0x10C4= alpha color selected main icon and title 1        
0x10BC= alpha color un-focused main icons in infobar 1      
0x10C0= alpha color un-focused main icon 1    
0x10B4= alpha sub category on start up (until scroll)/ alpha all icons after sub category enter and exit 1        
0x10B8= alpha selected text while in infobar (main xmb not in sub categories) 1
0x10D0= alpha main icon after sub category enter and exit 1          
0x1A10=increasing value moves tex_infobar down 0.5    
0x1A20= x position separation line and tex_infobar (also messes with game infobar) 0.5
0x1A28= ? changing to 0.5 focuses on 1/4 of main icon and reduces alpha 1
0x1A00= reducing value changes alpha of all icons and background/increasing messes with opening 255
0x1A04= ? strange value (different values do different things) 0.03  

Some of those offsets are pretty strange and need to get looked in to further, like 0x1a28 and 0x1a04Whyowhy

Edit:
A suggestion for the next update would be the ability to edit raw prx files (unscrambled)? for example with bh's editor wee were able to redirect icons which is done with an unscrambled vshmain. Just a suggestion I don't know if that would be to difficult to do but it certainly would be a nice option for the already useful prxeditor.

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(This post was last modified: 09/02/2011 09:35 PM by Dmise.)
09/02/2011 08:11 PM
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Messages In This Thread
[RELEASE] CTFtool GUI v5 beta2 - patpat - 05/07/2010, 08:42 AM
RE: [RELEASE] CTFtool GUI v4.5.1 update - Dmise - 09/02/2011 08:11 PM
RE: [RELEASE] CTFtool GUI v5 beta - patpat - 19/02/2011, 07:51 PM
RE: [RELEASE] CTFtool GUI v5 beta - junKie - 19/02/2011, 02:53 PM
RE: [RELEASE] CTFtool GUI v5 beta - ff6man - 20/02/2011, 06:34 PM

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