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[release] circa dome theme full
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this_that
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Post: #51
RE: [release] circa dome theme full
sorry if I ask in this thread
but if i do something wrong when i use the "easy redirect" can i fix?
27/05/2007 09:04 AM
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bstronga
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Post: #52
RE: [release] circa dome theme full
Undertaxxx Wrote:And your genius again :great: . So you think it's now possible to have a large infobar without the common-gui.prx thing ? That will be realy sweet :mdr:

Edit: Just tested and still get white sqaures with a 480 x 272 Infobar and NO custom common_gui.prx
ofcourse 480x272 background and 480x272 is just too much... that's why i researched the common_gui.prx.

this_that Wrote:sorry if I ask in this thread
but if i do something wrong when i use the "easy redirect" can i fix?

sure :>[/align]
27/05/2007 09:45 AM
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Nacos
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Post: #53
RE: [release] circa dome theme full
Do you guys have this boot(2nd Pic):
[Image: circaextue5.png]
Innercy showed it over at QJ.http://forums.qj.net/f-psp-mods-media-18...06995.html

[Image: 17312564gf1.png]
(This post was last modified: 27/05/2007 09:56 AM by Nacos.)
27/05/2007 09:56 AM
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Undertaxxx
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Post: #54
RE: [release] circa dome theme full
Below in that topic you can download it (opening_plugin.rco).

@ Bstronga, no problem about that, i always whant to much :mdr:
27/05/2007 09:57 AM
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Nacos
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Post: #55
RE: [release] circa dome theme full
oh wait its on the pack...
i just had skip sce opening on lol.

[Image: 17312564gf1.png]
(This post was last modified: 27/05/2007 10:20 AM by Nacos.)
27/05/2007 10:17 AM
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this_that
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Post: #56
RE: [release] circa dome theme full
bstronga Wrote:
this_that Wrote:sorry if I ask in this thread
but if i do something wrong when i use the "easy redirect" can i fix?

sure :>[/align]

thanks very much now I try it
27/05/2007 11:00 AM
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matchung
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Post: #57
RE: [release] circa dome theme full
bstronga Wrote:my 01-12.bmp is _always_ 480x272.

I'm using a workaround to reduce the memory footprint used for xmb graphics.
Vibestar is also using one of my edited vshmain.prx's in his Framed XMB theme but it only remaps sdw.
usually every icon in topmenu has its own sdw&focus icon. i just remapped everything to use one sdw and one focus for all icons ;p

hence if you want to make use of the glow the icons better have all the same shapes ;p

the attachment below provides a edited vshmain.prx and a topmenu with white glow using Innercy's black Circa Dome icons.

it seems that u re-order the icons?. how could u do that?
[Image: reordercb1.jpg]

By the way, which hex editor are you using?
27/05/2007 06:22 PM
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bstronga
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Post: #58
RE: [release] circa dome theme full
matchung Wrote:
bstronga Wrote:my 01-12.bmp is _always_ 480x272.

I'm using a workaround to reduce the memory footprint used for xmb graphics.
Vibestar is also using one of my edited vshmain.prx's in his Framed XMB theme but it only remaps sdw.
usually every icon in topmenu has its own sdw&focus icon. i just remapped everything to use one sdw and one focus for all icons ;p

hence if you want to make use of the glow the icons better have all the same shapes ;p

the attachment below provides a edited vshmain.prx and a topmenu with white glow using Innercy's black Circa Dome icons.

it seems that u re-order the icons?. how could u do that?
[Image: reordercb1.jpg]

By the way, which hex editor are you using?

well i just reordered the whole thing ;o
no messing with header though...
I'm using hexworkshop & winhex.
(This post was last modified: 28/05/2007 05:32 AM by bstronga.)
28/05/2007 05:31 AM
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matchung
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Post: #59
RE: [release] circa dome theme full
bstronga Wrote:well i just reordered the whole thing ;o
no messing with header though...
I'm using hexworkshop & winhex.
i have no idea how to reorder that icons without huge hex work still =.=

what im doing is to modify you vsh & topmenu to fix myself...

[Image: snap006dw4.jpg]

i got your idea how to remove the whitebox in 480x272. and if no vsh/topmenu hexed, the filesize will increase a little bit, but easier to so do :great:
28/05/2007 06:54 AM
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innercy+
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Post: #60
RE: [release] circa dome theme full
what this all about-_-... sorry I'm not reading it carefully. u all seem discussing about redirecting file... can someone answer this questions:-
1. can wee enable all glow (shadow still disable, i don't care much about shadow) without corrupting icons when using 480x272 background?

2. redirecting 01-12.bmp so wee can have 12 480x272 backgrounds

3. problem regarding psone when using custom opening_plugin.rco and problem in psp logo when using bigger custom opening image...

so, is it possible now?. thanks^_^
(This post was last modified: 28/05/2007 08:21 AM by innercy+.)
28/05/2007 08:21 AM
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