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PRX Offsets 3.90
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SchmilK
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Post: #111
RE: PRX Offsets 3.90
Jomann Wrote:thanks schmilk, your theme is lookin mighty nice too =] i think it would be good to find the vertical space for game photo music and network, because they are really far apart on those so it must be a really high float value

i have already found all of them but i need to redo my paf/vshmain bookmarks and figure out which values each is because somewhree along the ling my bookmark labels didnt get changed and i have a bunch of changed values with no label :(

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
02/03/2008 10:52 AM
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Aponizuma
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Post: #112
RE: PRX Offsets 3.90
MaDc0w Wrote:Some more fun stuff to play with.
for_AcK_3.90.txt
TEXT offsets for RCO/PRX/THEME/OTHER for redirection to ms0/other  -  vshmain.prx 3.90

i have a real noob question - if i want to redirect from ms0: to flash0:, how do i change that since flash0 has obviously more characters than ms0. its easy if its just flash0 to 1, 2, or 3 because only the last character '0' would be changed; and vice-versa - from flash0: to ms0: - should that be ---sh0 i.e., i would blank 'fla' and replace sh0 with ms0? Nana-o

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03/03/2008 04:03 AM
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matchung
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Post: #113
RE: PRX Offsets 3.90
Aponizuma Wrote:
MaDc0w Wrote:Some more fun stuff to play with.
for_AcK_3.90.txt
TEXT offsets for RCO/PRX/THEME/OTHER for redirection to ms0/other  -  vshmain.prx 3.90

i have a real noob question - if i want to redirect from ms0: to flash0:, how do i change that since flash0 has obviously more characters than ms0. its easy if its just flash0 to 1, 2, or 3 because only the last character '0' would be changed; and vice-versa - from flash0: to ms0: - should that be ---sh0 i.e., i would blank 'fla' and replace sh0 with ms0? Nana-o

no need redirect,, cxmb for 3.90 will available no later than Wed...
03/03/2008 06:14 AM
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Aponizuma
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Post: #114
RE: PRX Offsets 3.90
matchung Wrote:
Aponizuma Wrote:
MaDc0w Wrote:Some more fun stuff to play with.
for_AcK_3.90.txt
TEXT offsets for RCO/PRX/THEME/OTHER for redirection to ms0/other  -  vshmain.prx 3.90

i have a real noob question - if i want to redirect from ms0: to flash0:, how do i change that since flash0 has obviously more characters than ms0. its easy if its just flash0 to 1, 2, or 3 because only the last character '0' would be changed; and vice-versa - from flash0: to ms0: - should that be ---sh0 i.e., i would blank 'fla' and replace sh0 with ms0? Nana-o

no need redirect,, cxmb for 3.90 will available no later than Wed...

thanks boss though i did not try cxmb before, wednesday it is then :)

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03/03/2008 07:42 AM
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SchmilK
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Post: #115
RE: PRX Offsets 3.90
put a fudge in me...something i moddified in vshmain causes the psp to crash when spinning up a umd :(  GRRRRRR....

and i haven had a umd in there for 2 weeks since patching the fatmsmod file that UncertainGod suggested i try with the M33 driver...  :(

GRRR....well i guess this gives me a chance to figure out what all these unlabeled,but changed offset control :(

GRRR....this theme will never be finished

well a bacup version i had at work from 2-19 was the latest update that doesn't crash the psp when loading umd disk in xmb...so...i guess things are better than i had thought...and i got good bookmark files here still :)

WOOHOO TO MULTIPLE BAKCUPS!!

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
(This post was last modified: 03/03/2008 11:26 AM by SchmilK.)
03/03/2008 08:10 AM
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Dracrius
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Post: #116
RE: PRX Offsets 3.90
Does anyone know how to make it so the volume icon doesn't disappear I heard about this a long time ago and for the first time I'd like to take advantage of it but I can't remember how to... I do know or at least I think it had to do with changing the fade out time.
03/03/2008 03:32 PM
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Jomann
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Post: #117
RE: PRX Offsets 3.90
SchmilK Wrote:put a fudge in me...something i moddified in vshmain causes the psp to crash when spinning up a umd :(  GRRRRRR....

and i haven had a umd in there for 2 weeks since patching the fatmsmod file that UncertainGod suggested i try with the M33 driver...  :(

GRRR....well i guess this gives me a chance to figure out what all these unlabeled,but changed offset control :(

GRRR....this theme will never be finished

well a bacup version i had at work from 2-19 was the latest update that doesn't crash the psp when loading umd disk in xmb...so...i guess things are better than i had thought...and i got good bookmark files here still :)

WOOHOO TO MULTIPLE BAKCUPS!!

share new bookmarks? Try please Inluv

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03/03/2008 08:30 PM
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Aponizuma
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Post: #118
RE: PRX Offsets 3.90
robs1968 Wrote:40E1C -80   X position memory stick information screen
40E20  85   Y position memory stick information screen
40E28 400   Fade in time memory stick information text

are these in game_plugin.prx?

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03/03/2008 11:15 PM
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Aponizuma
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Post: #119
RE: PRX Offsets 3.90
SchmilK Wrote:As for the layers in the xmb..I understand what you are trying to accomplish and I would like that too because currently the main xmb text is top layer, then the main icon, then behind both of those are the submenu icon/text.

boss, since you said the submenu icon/txt is behind the main xmb and icons, the umd icon and preview should be under my main icon right? its the only thing going over mine Ahh
   

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(This post was last modified: 04/03/2008 12:00 AM by Aponizuma.)
03/03/2008 11:58 PM
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Aponizuma
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Post: #120
RE: PRX Offsets 3.90
mime Wrote:Im surprised noone has made a vsheditor for 3.90 yet.. The offsets are OUT and ready, I wish I knew programming.

does this confirm what i just thought last night - that Ac_K's custom editor 0.4 cannot open 3.90 vshmain (decrypted or not)? is this why wee are all into hexediting now Nana-o i just finished my rco's and went to vshmain and paf - paf went fine but vshmain is no go on the editor - is that true or i just did not get the decrypting of vshmain right?

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04/03/2008 12:13 AM
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