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torus knot
3ds max
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diego
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Post: #1
torus knot
I followed another tutorial . . this time I used V-Ray (the best renderer!) but still 3ds max 2008 to model

it looks so cool and realistic. . comment please.

PS it took 1hour 1min and 11.3 seconds to render but 30 mins to model

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16/11/2007 04:44 AM
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Vegetano1
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RE: torus knot
It took me 5 min to load this picture into my IE,. ;P

I don't like 3ds max you really should try Maya 2008,.!!

Maya uses Mental ray renderer,. and i think Maya got a better workflow,.. graphics interface.


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16/11/2007 05:04 AM
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diego
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RE: torus knot
well I got to understand 3ds max already and with 3ds max you can choose the renderer (default scanline renderer, mental ray, and V-Ray (the one I downloaded) you can also download more and add them. . .

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16/11/2007 05:12 AM
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Vegetano1
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RE: torus knot
$#%^^^^^^^ Well Maya got default 2 and comes with mental ray but there is lots of renderers for maya,. like Pixar Renderman and Blue Moon renderer.

i like Maya cause its just easier controlling 3d space,. i can't get used to the controls of 3ds max,. anyway never liked 3ds max,.. lol

If you go to highend3d.com you will see a download section for maya,. it got tons of plugins and melscripts,. :yipi:
Well max got tons 2,. lol ;P


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(This post was last modified: 16/11/2007 05:30 AM by Vegetano1.)
16/11/2007 05:29 AM
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diego
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RE: torus knot
if you go there you can also see the downloads page of 3ds max. . .but anyways enough with this debate since these 2 programs have been battling it out for awhile. . . (but it seems 3ds won since autodesk bought alias the owners of maya)



so naw maya belongs to 3ds and  I think pretty soon they will merge the 2 softwares

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16/11/2007 05:38 AM
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Wolf
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Post: #6
RE: torus knot
looks cool.


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16/11/2007 06:23 AM
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Vegetano1
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RE: torus knot
diego Wrote:if you go there you can also see the downloads page of 3ds max. . .but anyways enough with this debate since these 2 programs have been battling it out for awhile. . . (but it seems 3ds won since autodesk bought alias the owners of maya)



so naw maya belongs to 3ds and  I think pretty soon they will merge the 2 softwares

lol i thought you was new to 3d,. well yes they are battling for years i quess,..

Maya 2008 is the best!! ;P

Autodesk was not just 3ds max before, maya was from alias wavefront and they did not have any other programs,.
i am not debating i am just sharing what i know,.

I sure hope they don't fuse the 2 prog's because both prog's have there own workflow,. and i know a little maya,.

Well all i can say is,. if you got the time just try and take a look at maya,.


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(This post was last modified: 16/11/2007 06:30 AM by Vegetano1.)
16/11/2007 06:29 AM
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diego
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Post: #8
RE: torus knot
The_316_Wolf Wrote:looks cool.

thanks


Vegetano1 Wrote:
diego Wrote:if you go there you can also see the downloads page of 3ds max. . .but anyways enough with this debate since these 2 programs have been battling it out for awhile. . . (but it seems 3ds won since autodesk bought alias the owners of maya)



so naw maya belongs to 3ds and  I think pretty soon they will merge the 2 softwares

lol i thought you was new to 3d,. well yes they are battling for years i quess,..

Maya 2008 is the best!! ;P

Autodesk was not just 3ds max before, maya was from alias wavefront and they did not have any other programs,.
i am not debating i am just sharing what i know,.

I sure hope they don't fuse the 2 prog's because both prog's have there own workflow,. and i know a little maya,.

Well all i can say is,. if you got the time just try and take a look at maya,.

well I just started but I have been reading around and that's how I know all that info. . .

well I probably will try maya but I am already familiar with the UI of 3ds that I probably won't switch but hey people have their own preferences. . so I might try maya but to me 3ds seems to be leading (afterall it was used to make Assassins Creed)

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16/11/2007 06:48 AM
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Vegetano1
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Post: #9
RE: torus knot
diego Wrote:
The_316_Wolf Wrote:looks cool.

thanks


Vegetano1 Wrote:
diego Wrote:if you go there you can also see the downloads page of 3ds max. . .but anyways enough with this debate since these 2 programs have been battling it out for awhile. . . (but it seems 3ds won since autodesk bought alias the owners of maya)



so naw maya belongs to 3ds and  I think pretty soon they will merge the 2 softwares

lol i thought you was new to 3d,. well yes they are battling for years i quess,..

Maya 2008 is the best!! ;P

Autodesk was not just 3ds max before, maya was from alias wavefront and they did not have any other programs,.
i am not debating i am just sharing what i know,.

I sure hope they don't fuse the 2 prog's because both prog's have there own workflow,. and i know a little maya,.

Well all i can say is,. if you got the time just try and take a look at maya,.

well I just started but I have been reading around and that's how I know all that info. . .

well I probably will try maya but I am already familiar with the UI of 3ds that I probably won't switch but hey people have their own preferences. . so I might try maya but to me 3ds seems to be leading (afterall it was used to make Assassins Creed)

Oke,. if you start up maya you get this screen (its all basic moves also maya comes with tut's)

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(This post was last modified: 16/11/2007 06:58 AM by Vegetano1.)
16/11/2007 06:58 AM
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squee666
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Post: #10
RE: torus knot
got to admit it looks realt

by the way what are the minimum requirements for 3ds max

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16/11/2007 07:26 AM
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