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[PSP] RCO Editor v1.15c
Tool for editing RCOs which appear on the PSP's flash0
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Vegetano1
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Post: #491
RE: [PSP] RCO Editor v1.15c
elac Wrote:
Vegetano1 Wrote:Just use the Ac_K xmb editor,.!?

http://endlessparadigm.com/forum/showthr...p?tid=4529 !?!

I have tried before and got same results as you but i heard is does work now,.. gonna try meself today,.

Yes, I used the editor for this (much easier then hexediting each one in)
If you manage to get it to work PLEASE post a how-to guide.
I've compared serenity vhsmain.prx to the one I edited through Ac_K xmb editor and I see that in serenity at
0x0003fa94 the call to the added memstick icons is added there.
Don't know if its reletive but Ac_K xmb editor doesn't edit there.

Send a PM to Ac_K !! maybe he can compare the vshmain of serenity,..
And also you can ask him about the UMD icon's 2!
I am sure he wants to help and maybe he knows what's wrong once he seen the serenity vshmain.prx,.?!?


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28/10/2007 07:28 AM
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Da_MerV
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Post: #492
RE: [PSP] RCO Editor v1.15c
any way to add anim resources?
28/10/2007 07:37 AM
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Vegetano1
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Post: #493
RE: [PSP] RCO Editor v1.15c
Da_MerV Wrote:any way to add anim resources?


Go into rcoedit folder and set expert mode to 1,.. in the rcoedit.ini file,.!!


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28/10/2007 07:40 AM
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Maxime
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Post: #494
RE: [PSP] RCO Editor v1.15c
Woot! 1.15c == !color_changes_when_importing
Kewl XD

Mutliple MS seems to work only on UNcompressed vhsmain.prx
28/10/2007 07:42 AM
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Ac_K
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Post: #495
RE: [PSP] RCO Editor v1.15c
Hum... For the multiple icon...
I just redirect the Icon... Not the Shadow and the Focus... You think I can add this in my editor ?
28/10/2007 09:06 AM
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Vegetano1
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Post: #496
RE: [PSP] RCO Editor v1.15c
Ac_K Wrote:Hum... For the multiple icon...
I just redirect the Icon... Not the Shadow and the Focus... You think I can add this in my editor ?

Not really nessaccery,. i use the same ms glow for all my ms icon's cause its the same form,..
But maybe other's might like that!?

I think i have not used a uncompressed vshmain,.. but i have not tried yet,. :S


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28/10/2007 09:12 AM
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mike420
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Post: #497
RE: [PSP] RCO Editor v1.15c
anyone else having problems addings multiple images to an rco ? im getting

Code:
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________________________
RCO EDITOR _________ X _

     Run-time error "9":
     Subscript out of range.

    |     OK     |
________________________

(This post was last modified: 28/10/2007 12:35 PM by mike420.)
28/10/2007 12:34 PM
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ZiNgA BuRgA
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Post: #498
RE: [PSP] RCO Editor v1.15c
^ Adding resources was never really completed - I'm aware of the bugs.  Just don't insert stuff at index/position #0, or at the last index/position and it should work..
28/10/2007 03:20 PM
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Da_MerV
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Post: #499
RE: [PSP] RCO Editor v1.15c
Vegetano1 Wrote:
Da_MerV Wrote:any way to add anim resources?


Go into rcoedit folder and set expert mode to 1,.. in the rcoedit.ini file,.!!

that only enables adding text and general resources, page and anim data don't have add buttons.
28/10/2007 03:43 PM
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MrE
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Post: #500
RE: [PSP] RCO Editor v1.15c
Thanks for the update zinga. I was poo poo at keeping under 256 colours. I'm back to creating again:yipi:

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28/10/2007 04:55 PM
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