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Connect 4 (Assassinator VS Zinga)
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ZiNgA BuRgA
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Post: #11
RE: Connect 4 (Assassinator VS Zinga)

| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | |X|O| | | |
| | |O|X|O| | |
| | |O|X|X|X| |
22/10/2007 04:45 AM
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Assassinator
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Post: #12
RE: Connect 4 (Assassinator VS Zinga)
ZiNgA BuRgA Wrote:

| | | | | | | |
| | | | | | | |
| | | | | | | |
| | | | | | | |
| | |X|O| | | |
| | |O|X|O| | |
| | |O|X|X|X|O|
22/10/2007 04:46 AM
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hibbyware
ʕθ̿␣̅θ̿ʔ ℋiЬЬyℬot™

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Post: #13
RE: Connect 4 (Assassinator VS Zinga)
 Results from ℋiЬЬyℬot™ - "better than Google"
Assassinator Wrote:Wonder if there is opening theory or something for this...

Connect Four has been solved by James D. Allen (1 October, 1988), and independently by Victor Allis (16 October, 1988)[1]. With perfect play, the first player can force a win by starting in the middle column. Starting in the two adjacent columns allows the second player to reach a draw; starting with the four outer columns even allows the second player to force a win.

[Image: small_hw_logo_001.png] ʕθ̿␣̅θ̿ʔ ℋiЬЬyℬot™
22/10/2007 04:47 AM
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Assassinator
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Post: #14
RE: Connect 4 (Assassinator VS Zinga)
hibbyware Wrote:
Assassinator Wrote:Wonder if there is opening theory or something for this...

Connect Four has been solved by James D. Allen (1 October, 1988), and independently by Victor Allis (16 October, 1988)[1]. With perfect play, the first player can force a win by starting in the middle column. Starting in the two adjacent columns allows the second player to reach a draw; starting with the four outer columns even allows the second player to force a win.

D:
(This post was last modified: 22/10/2007 04:49 AM by Assassinator.)
22/10/2007 04:48 AM
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ZiNgA BuRgA
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Post: #15
RE: Connect 4 (Assassinator VS Zinga)

| | | | | | | |
| | | | | | | |
| | | | | | | |
| | |X| | | | |
| | |X|O| | | |
| | |O|X|O| | |
| | |O|X|X|X|O|

hibbyware Wrote:
Assassinator Wrote:Wonder if there is opening theory or something for this...

Connect Four has been solved by James D. Allen (1 October, 1988), and independently by Victor Allis (16 October, 1988)[1]. With perfect play, the first player can force a win by starting in the middle column. Starting in the two adjacent columns allows the second player to reach a draw; starting with the four outer columns even allows the second player to force a win.
Crazy people...
22/10/2007 04:52 AM
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Assassinator
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Post: #16
RE: Connect 4 (Assassinator VS Zinga)

| | | | | | | |
| | | | | | | |
| | | | | | | |
| | |X|O| | | |
| | |X|O| | | |
| | |O|X|O| | |
| | |O|X|X|X|O|
22/10/2007 05:03 AM
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ZiNgA BuRgA
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Post: #17
RE: Connect 4 (Assassinator VS Zinga)

| | | | | | | |
| | | | | | | |
| | | | | | | |
| | |X|O| | | |
| | |X|O| | | |
| | |O|X|O| | |
| |X|O|X|X|X|O|


Lol, this game looks stuck.
22/10/2007 05:06 AM
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Assassinator
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Post: #18
RE: Connect 4 (Assassinator VS Zinga)

| | | | | | | |
| | | | | | | |
| | | | | | | |
| | |X|O| | | |
| | |X|O|O| | |
| | |O|X|O| | |
| |X|O|X|X|X|O|
22/10/2007 05:09 AM
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Assassinator
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Post: #19
RE: Connect 4 (Assassinator VS Zinga)
As long as both players think a bit, and don't act like idiots, it would most likely end up in a draw.

Unlike chess, this is too simple and unless someone makes a big mistake, u generally can't win. If u think before u move, u shouldn't make a big mistake. U need a multi-win combo for victory, but these are easy to spot as they are taking shape.
(This post was last modified: 22/10/2007 05:26 AM by Assassinator.)
22/10/2007 05:22 AM
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ZiNgA BuRgA
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Post: #20
RE: Connect 4 (Assassinator VS Zinga)

| | | | | | | |
| | | | | | | |
| | | | | | | |
| | |X|O| | | |
| | |X|O|O| | |
| | |O|X|O|X| |
| |X|O|X|X|X|O|

Damn, I have to go to bed soon.

Assassinator Wrote:As long as both players think a bit, and don't act like idiots, it would most likely end up in a draw.

Unlike chess, this is too simple and big mistakes are easily visible if u think before making the move. U need a combo for victory, but these are easy to spot as well.
Yeah.  But then, you can't really play chess like this :P
(then you have cheaters >_>)

You have the advantage in this game though.
(This post was last modified: 22/10/2007 05:26 AM by ZiNgA BuRgA.)
22/10/2007 05:24 AM
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