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Kuu
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RE: Xbox One Thread
(22/05/2013 08:01 AM)ProperBritish Wrote:  however i won't unfairly assume sony will follow suit until they've said so. they already confirmed PS4 will be region-free. I sincerely doubt the PS4 Eye is a requirement unlike Kinect 2.0 which must be connected for the Xbox One to function. And I very much doubt the PS4 will need an internet connection to function like the Xbox One either. I'm just seeing the Xbox One as a more restrictive PS4 atm.

The online I see can be restrictive. I agree. But in 2013, why would wee be away from internet for more than 24 hours? Even just a trickle of 30kb/s or less to phone home. And if wee are, chances are wee are on vacation and shouldn't be concerned with a game system. It would be so easy to pirate the games if they didn't require an internet connection, which is why I'm still curious what Sony is actually going to do. If a console requires the disc in the drive to play the installed game (like now) no problem, don't need internet. But the fact they are installed on the HDD and don't need a disc present means you need the internet or serial keys to make sure someone doesn't install it on their friend's xbox offline and you always play it on yours. And no one wants serial keys for a console.

The Kinect being connected to the console is a silly reasoning. That's like saying you have a problem with needing a keyboard attached to your PC. It's an integrated part of the console. That's also like saying if the next console has 3D projectors, you won't get it because you have to set up the console AND the projectors, even though they are going to make your gaming that much more absorbing.

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22/05/2013 10:41 AM
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Kana
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RE: Xbox One Thread
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22/05/2013 10:55 AM
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Kuu
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RE: Xbox One Thread
(21/05/2013 04:48 PM)Cirehpsa Wrote:  Anyone can utilize cloud computing, easy stuff to implement, nothing special, a norm in mmo's.

Also you need a pretty good internet connection to even benefit from that don't expect your graphics to suddenly get better from it, in fact don't expect anything to change because of it.

Needless to say. it's just a slightly more powerful PS3.

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22/05/2013 11:07 AM
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Barcelona
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RE: Xbox One Thread
(22/05/2013 10:41 AM)Kuu Wrote:  
(22/05/2013 08:01 AM)ProperBritish Wrote:  however i won't unfairly assume sony will follow suit until they've said so. they already confirmed PS4 will be region-free. I sincerely doubt the PS4 Eye is a requirement unlike Kinect 2.0 which must be connected for the Xbox One to function. And I very much doubt the PS4 will need an internet connection to function like the Xbox One either. I'm just seeing the Xbox One as a more restrictive PS4 atm.

The online I see can be restrictive. I agree. But in 2013, why would wee be away from internet for more than 24 hours? Even just a trickle of 30kb/s or less to phone home. And if wee are, chances are wee are on vacation and shouldn't be concerned with a game system. It would be so easy to pirate the games if they didn't require an internet connection, which is why I'm still curious what Sony is actually going to do. If a console requires the disc in the drive to play the installed game (like now) no problem, don't need internet. But the fact they are installed on the HDD and don't need a disc present means you need the internet or serial keys to make sure someone doesn't install it on their friend's xbox offline and you always play it on yours. And no one wants serial keys for a console.

The Kinect being connected to the console is a silly reasoning. That's like saying you have a problem with needing a keyboard attached to your PC. It's an integrated part of the console. That's also like saying if the next console has 3D projectors, you won't get it because you have to set up the console AND the projectors, even though they are going to make your gaming that much more absorbing.
You're wrong. Name a modern OS that doesn't have a built in on screen keyboard. The xbox one is litterally forcing you to have the kinect plugged in. I understand where you're coming from with the keyboard thing, but it's not like the computer will refuse to function without a keyboard, and will accept any other compatible input media that is present (Like an OSK, or a voice to text engine, etc.) or will just boot up fine and dandy without any method of text input whatsoever. There is absolutely no reason to force the user to have the internet turned on at all times, or to have the kinect connected at all times. I know a few people who love halo, and play it on their xbox 360's, but have no internet, but it's OK, because the 360 wasn't so intrusive as to refuse to function properly without an internet connection at all times. Also, I don't think I've seen any current method of just "tossing game files onto a hard drive" and having the game work on current-gen consoles, so the "easy piracy" senario is a load of bullchocolate. You don't need online keys, or anything like that, security is fine as-is right now, and wee don't have an always-on internet. All this is not even to mention the internet bandwidth volcano that this console will eventually turn into.

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22/05/2013 02:46 PM
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Tetris999
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Post: #25
RE: Xbox One Thread
(21/05/2013 04:06 PM)Kuu Wrote:  On the subject of the fee for using a game in a different console, the game will be linked to your profile so you can use the game on multiple consoles, you just need to sign in. The fee affects used games, and I agree with it. I wrote a post elsewhere:

Used games will be gone soon. Digital media will replace physical, it's inevitable. What they need is a way to track when a game has been uninstalled from a console, then it can be installed on the new one. But I'm 50-50 on used games. I buy a game new and get the experience from the game, the developer gets the money for the experience. You get it from me used, you get the experience of the game but the developer gets no money from it. That is not fair to the developer. 2 people get the experience, only one person paid for it. The other argument is some kids are poor and can't afford that $60 price. Ok, so they can wait a few months and get it for $19.99. The downside is an online game will be dead in a few months. That's where I like this fee. If the used game fee here is paid to the developer, I 100% support it. They get a cheap game, Devs make something. It's win-win instead of the win-lose model wee have now.

I agree with this somewhat, but something tells me that they're going to exploit this system than actually use it to drive down sales. So suppose with this model, the developers/publishers are going to generate more revenue, so that should also drive down the price? The developers care about the consumer right? Or maybe the extra revenue will allow them to experiment and be creative with their games and not go for CODxx everytime to make revenue?

And wait, wee don't even know if these fees are going to the developer yet? Lets not jump the gun here.

The problem here is the silent agreement (or enforcement) that responsibility for your content is being taken out of your hands and monitoring thrown in. For some people, this may not be a big deal, personally, I absolutely loathe the fact that what I can do with the games that I buy is being restricted. I personally share my games with my family and maybe a few friends, having this pricing model then makes it the biggest pain in the donkey to do so. From what I can tell, the developers basically don't trust the consumer to do the right thing, why should wee be trusting the developer/publisher to? Also, what if a game sucks? How does the selling of the game work then? Personally when I sell a game, it's usually because I don't see that I'll ever play it again because I didn't like it. Am I supposed to trust reviews? I know plenty of games that are hurt by this part of the industry and I've found plenty of games that I thoroughly enjoyed that were rated low. Well fudge all now I have to trust the media now too right?

I remember the days where you had games that allowed for multiple profiles and sharing of game data (the gameboy advance) to allow multiplayer goodness. What were going through these developers minds when they implemented this? How people would abuse it so they wouldn't buy the game? Or was it to allow the game to reach multiple people?

I don't know much about the game industry, I don't know how they made their money back then and I don't know how they're doing it now, but after seeing all these announcements, new pricing models, etc. If the gaming industry is so spoon with the previous pricing models, then I wonder how those developers survived?

Personally I hate overhead, I like to have physical copies of my games, I like the fact that what happens with the stuff I buy is not held hostage to some account tied to some company. I also like the fact that my console isn't a forefront for ad services and online checkups.

I wasn't really excited about the launch, gamewise, just appeared like another CODBOX. I think I'm falling out of tune with videogames in general. I'm still trying to make my way through the earlier generations of games though.

So I guess in the end I'm still pretty conflicted between the good and the bad, so lets see what this does for gaming, I personally won't be supporting it though.


I gave my previous pokemon games to my sister and she played them on her gameboy back in the day, she's a pokemon aficionado now and she's bought nearly all of the newer games. Just think of how this scenario is getting fudgeed now.

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(This post was last modified: 22/05/2013 02:59 PM by Tetris999.)
22/05/2013 02:51 PM
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Grey Ghost
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RE: Xbox One Thread
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lolol


All said though, I don't think the xbox one will be for me.
22/05/2013 02:53 PM
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Kuu
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RE: Xbox One Thread
(22/05/2013 02:46 PM)Barcelona Wrote:  You're wrong. Name a modern OS that doesn't have a built in on screen keyboard. The xbox one is litterally forcing you to have the kinect plugged in. I understand where you're coming from with the keyboard thing, but it's not like the computer will refuse to function without a keyboard, and will accept any other compatible input media that is present (Like an OSK, or a voice to text engine, etc.) or will just boot up fine and dandy without any method of text input whatsoever. There is absolutely no reason to force the user to have the internet turned on at all times, or to have the kinect connected at all times. I know a few people who love halo, and play it on their xbox 360's, but have no internet, but it's OK, because the 360 wasn't so intrusive as to refuse to function properly without an internet connection at all times. Also, I don't think I've seen any current method of just "tossing game files onto a hard drive" and having the game work on current-gen consoles, so the "easy piracy" senario is a load of bullchocolate. You don't need online keys, or anything like that, security is fine as-is right now, and wee don't have an always-on internet. All this is not even to mention the internet bandwidth volcano that this console will eventually turn into.

I never said current. The One and the PS4 will allow games to be installed from a disc and then played on the console with no disc in the drive. So then what stops me from getting a disc from my friend (or renting it from the store or whatever), installing the game on my offline Xbox One, and then giving the game back? There is no record that I installed that game and I can now play it for free as long as my Xbox stays offline.

And I'll change the Keyboard/PC analogy to a Car and it's Engine. Car can't run without it''s engine. Car won't even start. You're right that it probably doesn't need to be required. Things can continue like the 360 and Kinect do now. But I also so no reason why it's a hassle to have it plugged in either.

The Kinect tracks the controllers and who is using them. So if I pass my controller to you to play, it changes to your profile, and when you pass it back to me I sign back in. It's probably going to be doing a lot more like measuring your fatigue when you're playing so it will warn you to pause, or other things like tracking your gaming habits. I see Microsoft as trying to move things forward. Unless you force people, a lot of the time they won't embrace new technology (like voice commands) that makes life easier out of pure stubbornness. Microsoft is taking a chance. They want you to forget about navigating the menu with remotes and buttons and just do what is natural.



Edit: Gizmodo just posted a nice article too on the design choices. This is what I like seeing. It's not "Here's another Xbox with more power". It's "Innovation over evolution". They are changing things up without going as dramatic as the Wii U, or as lacklustre as the spec-boosted PS4. They hit right in the middle.

http://gizmodo.com/xbox-one-all-the-nerd...-509381624

Same with the controller. They just changed just enough. At least they didn't go extreme (ala Wii U). And I personally believe if the motion tracking technology of the Kinect 1 was as good as it was, the Kinect 2 makes the trackpad on the PS4 outdated already. But I do commend Sony for keeping the controller simple. Again, a nice little article on the new tech in the One's controller. http://kotaku.com/the-tiny-cool-details-...-509188976

The rumble triggers also really impress me. Such a simple idea yet will make the controller fell completely different: http://gizmodo.com/xbox-one-controller-h...-509174701


I guess it's just human nature to get blinded by the negatives and not realize the things wee are missing.

One gripe I have with the console is the lack of the ability to play XBLA games I purchased on Xbox Live. I don't care about backwards compatibility on physical media, but I'm really disappointed that even digital media is not playable.

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(This post was last modified: 22/05/2013 04:08 PM by Kuu.)
22/05/2013 03:41 PM
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bsanehi
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RE: Xbox One Thread
Why not just keep it nice and simple have a option if you want to install it, for load time improvements, and the disc has to be inside the tray for you to play.


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(This post was last modified: 22/05/2013 06:20 PM by bsanehi.)
22/05/2013 04:19 PM
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Barcelona
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Post: #29
RE: Xbox One Thread
See, that is the perfect option, and you can't compare it to the engine in a car, since the kinect isn't actually making the xbox run. It's more like you have a car that has a perfectly fine steering wheel which you've been using for years. Different cars have different steering wheels, and some are stick shift, etc, but they are all similar in the sense that they all are controlled by turning a wheel, and everything is fine. Now let's imagine that Toyota comes out with this revolutionary new method to control your car by turning your head in the direction that you want to go in, but it also has a steering wheel. Instead of simply giving an option to choose which method to control your car with, they implemented a system where on highways, you used the head turn, and otherwise, you used the steering wheel! Perfect solution, right? The people who don't like the head steering can simply avoid highways, and vise versa, right? The answer is no. Just like with windows 8, you simply should NOT try and force "features" onto people like that, especially if they are system-changing control methods. Also, the current-gen xbox360 has an option to install a game to the hdd for faster loading, and as a backup media. Want to know the current method to prevent piracy with this system? By putting the retail disc into your console. Simple. Effective. Fool-proof. And with the xbox's history of failing, what happend if your xbox one breaks, and you simply want to get your old discs onto your new console? Do you have to pay a fee for every one of your already paid-for games? Fuck that. Fuck restrictions, Fuck microsoft, fudge apple, and fudge every company that thinks that restriction are the way to prevent piracy, or make a system more "user-friendly".

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22/05/2013 05:47 PM
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Kana
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Post: #30
RE: Xbox One Thread
seeing hardware wise, both console are somewhat similar, and nevermind the used game business because sony hasn't said anything (though i do hope they won't)

i prefer the new Dual Shock.
vibrating trigger sounds like a nice touch, but it's nothing revolutionary, just sound like a 1.5 version of the old one.
Sixaxis was a minor, but one hell of an important feature in the DS3, makes so many games feel much better.
the new touchpad is similar in someway, it'll make a lot of stuffs better from what i can think of.

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22/05/2013 07:40 PM
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