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paf.prx
more low level XMB editing
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bstronga
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Post: #151
RE: paf.prx
Zmathue Wrote:bstronga how did you find these? theres know way just piked random offsets.

its really simple :>
corrupting and simply see what happens ;p

I'm quite happy that at least that someone started looking in the prx again and not just think what i found is everything ;o

there is stuff like text position, size of focused/unfocues main/subicon, overall xmb size, overall xmb speed and what not...

anyway i decided to listen to someones advice and just want to enjoy my PSP as a playing console again :>
which means i stopped anything psp research related.
i hope my contributions won't be forgotten :)
14/08/2007 04:00 PM
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Pirata Nervo
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Post: #152
RE: paf.prx
i found the XMB size! lol 5 finds on my list! i will share them tommorow

EDIT, @ Zmathue, well i found some new things by looking into the already found by bstrong, i made a list of floats and bytes and i found how to find new things and where to find them, its not that hard, today i found 5.

(This post was last modified: 14/08/2007 04:05 PM by Pirata Nervo.)
14/08/2007 04:04 PM
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Anger
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Post: #153
RE: paf.prx
feel free to post some...and what version of paf.prx your using. :)

Always remember - Google is your friend :)

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14/08/2007 05:58 PM
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gsmoke
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Post: #154
RE: paf.prx
bstronga Wrote:
Zmathue Wrote:bstronga how did you find these? theres know way just piked random offsets.

its really simple :>
corrupting and simply see what happens ;p

I'm quite happy that at least that someone started looking in the prx again and not just think what i found is everything ;o

there is stuff like text position, size of focused/unfocues main/subicon, overall xmb size, overall xmb speed and what not...

anyway i decided to listen to someones advice and just want to enjoy my PSP as a playing console again :>
which means i stopped anything psp research related.
i hope my contributions won't be forgotten :)


Lol , everyday iv been wondering how you can read these values , so messing around is the key ... It s time to try to corrupt this paf. Your work won't be forgotten.

“Fear not for the future, weep not for the past.”
(This post was last modified: 14/08/2007 08:34 PM by gsmoke.)
14/08/2007 08:34 PM
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diego
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Post: #155
RE: paf.prx
yes your work won't be forgotten! its helped SO much!

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14/08/2007 09:02 PM
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Pirata Nervo
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Post: #156
RE: paf.prx
gsmoke Wrote:
bstronga Wrote:
Zmathue Wrote:bstronga how did you find these? theres know way just piked random offsets.

its really simple :>
corrupting and simply see what happens ;p

I'm quite happy that at least that someone started looking in the prx again and not just think what i found is everything ;o

there is stuff like text position, size of focused/unfocues main/subicon, overall xmb size, overall xmb speed and what not...

anyway i decided to listen to someones advice and just want to enjoy my PSP as a playing console again :>
which means i stopped anything psp research related.
i hope my contributions won't be forgotten :)


Lol , everyday iv been wondering how you can read these values , so messing around is the key ... It s time to try to corrupt this paf. Your work won't be forgotten.

is not that hard, follow the floats and the bytes and the shorst and you will fidn what you want. :wink2:
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Anger Wrote:feel free to post some...and what version of paf.prx your using. :)

Firmware version? 3.5X

15/08/2007 02:12 AM
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ZiNgA BuRgA
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Post: #157
RE: paf.prx
Corruption does come with experience primarily.  You can generally guess what things are.  Single precision floats typically use the high word of a DWord, whereas 32 bit integers typically use the low word more often, for example.
15/08/2007 04:55 AM
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SchmilK
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Post: #158
RE: paf.prx
bstronga Wrote:anyway i decided to listen to someones advice and just want to enjoy my PSP as a playing console again :>
which means i stopped anything psp research related.
i hope my contributions won't be forgotten :)

Aahhh...that's the story.  :)  Glad to hear you are enjoying the games and didn't just throw it away and move on to something else.  Especially considering the games are getting better looking and playing.  :)  

You have been extremely generous with your time and patience and I know everyone appreciates what you have found and shared and you won't be forgotten!!

See you around.

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
23/08/2007 10:58 AM
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h901
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Post: #159
RE: paf.prx
thanks for all your help bstronga was much needed and appreciated
enjoy your games

h901

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23/08/2007 12:55 PM
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this_that
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Post: #160
RE: paf.prx
oh, goodbye bstronga!! Your finds in modding won't be forgotten
23/08/2007 01:37 PM
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