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[RELEASE] FastExitGame v2.4
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I ♥ GUCCI
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Post: #21
RE: [RELEASE] FastExitGame v2.4
If u want button oriented, then fast exit game is the best IMO:)

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GUCCI?
Well that too! BUT Not exactly the brand GUCCI!
GUCCI is what I call the girl I'm in ♥ with :)
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19/07/2011 03:17 AM
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Grey Ghost
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Post: #22
RE: [RELEASE] FastExitGame v2.4
Well dam Gucci it only took 2 pages for you to see it my way lol
19/07/2011 03:20 AM
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I ♥ GUCCI
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Post: #23
RE: [RELEASE] FastExitGame v2.4
I was just tellin u all the possible options:)

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GUCCI?
Well that too! BUT Not exactly the brand GUCCI!
GUCCI is what I call the girl I'm in ♥ with :)
It's kind of like her pet name!
LOL :)
19/07/2011 03:21 AM
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DSpider
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Post: #24
RE: [RELEASE] FastExitGame v2.4
What the fffff, this is not instant messaging.
19/07/2011 04:11 AM
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I ♥ GUCCI
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Post: #25
RE: [RELEASE] FastExitGame v2.4
Sry...

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GUCCI?
Well that too! BUT Not exactly the brand GUCCI!
GUCCI is what I call the girl I'm in ♥ with :)
It's kind of like her pet name!
LOL :)
19/07/2011 04:14 AM
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ZiNgA BuRgA
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Post: #26
RE: [RELEASE] FastExitGame v2.4
(19/07/2011 02:36 AM)DSpider Wrote:  So this thing basically crashes the game ? Then why didn't Sony implement this in the first place, throughout the dozens of firmware revisions all these years ?? Probably because it's not a good idea, that's why... The games probably clear the memory first before exiting to the XMB, and it's why it takes 2-3 seconds to do so (remember, the PSP doesn't have multitasking capabilities because it doesn't have much RAM in the first place).
I believe the PSP essentially does a soft reboot when switching between game and XMB mode, so I'm doubting there'd be resident memory (think Ctrl+Alt+Del on a program, the OS wipes the memory used by it).  This would also take care of any open handles etc.
To be honest, I can't think of too many negative aspects about crashing a game (if this plugin even does that) - probably the worst is if the memory stick is being written to, which only is done during saves.

Of course, I really don't understand why Sony's firmware has a delay (maybe to let the memory stick writes flush if the user decided to quit whilst the game was saving? or maybe send a disconnect packet on multiplayer?) and what this plugin does (haven't even tried it), but as long as you don't try to exit whilst saving, I can't think of too much damage that could be done...
19/07/2011 05:46 PM
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