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DaedalusX64 (Revision 607)
Nintendo 64 Emulator
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OMightyBuggy
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DaedalusX64 (Revision 607)
Hi I can compile now so heres Rev 607! Specky
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Revision 607
[+] Added zoom function to get rid of black bars (see Edit Preferences when loading a ROM around 107% usually works)
[!] Reorganized call in Dynarec for release mode
[!] Uses smaller buffers for audio (lags less but might be more choppy)
[!] Some optimazions in PSPrenderer (Salvy/Corn)

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[attachment=4440] Normal
[attachment=4441] Wireframe
[attachment=4442] Debug
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Screenshots: Note, FPS always lowers when you take a screenshot.
Doom 64
[Image: sd0001-6.png]
Starfox
[Image: sd0000-3.png]
Super Smash Bro.
[Image: sd0001-3.png]
Super Smash Bro.
[Image: sd0004-3.png]
Zelda: MM
[Image: sd0010-1.png]
(This post was last modified: 11/12/2010 03:53 PM by OMightyBuggy.)
11/12/2010 12:33 PM
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Tetris999
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RE: DaedalusX64 (Revision 607)
Wow that looks amazing!!!

* Tetris999 notices fps counter

Awwww...

MY SIG IS FUCKING DEAD
11/12/2010 02:51 PM
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OMightyBuggy
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RE: DaedalusX64 (Revision 607)
No, fps screenshots are always lower, lol.
double you tee eff? I said laugh out loud?
(This post was last modified: 11/12/2010 03:49 PM by OMightyBuggy.)
11/12/2010 03:48 PM
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xBu
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RE: DaedalusX64 (Revision 607)
It's the word filter^
Thanks for the links ^_^
11/12/2010 03:54 PM
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OMightyBuggy
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RE: DaedalusX64 (Revision 607)
(11/12/2010 03:54 PM)xBu Wrote:  It's the word filter^
Thanks for the links ^_^

I c. The filter needs to be blown up. Burning

No problem about the links I am just glad I can compile the revs myself. Yay
11/12/2010 04:06 PM
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FreakAlchemist
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RE: DaedalusX64 (Revision 607)
super sweet.thanks man...

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11/12/2010 11:43 PM
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playjun
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RE: DaedalusX64 (Revision 607)

[Image: 8766.gif]
6.60 ME-1.8
™ with dcv8 mms & pandora battery
(This post was last modified: 12/12/2010 04:15 PM by playjun.)
12/12/2010 04:15 PM
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