[PSP] RCO Editor v1.15cTool for editing RCOs which appear on the PSP's flash0
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zeyk
Able One
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RE: [PSP] RCO Editor v1.14d
if u want to change the font colors or add a few extra stuff..u don't need a decrypted one.if ur going big tan dload em from this site.
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01/07/2007 10:21 PM |
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crazy-asian
lolz on the daily basis
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RE: [PSP] RCO Editor v1.14d
them what? themes? I already have. But, i don't know how to put in on my PSP
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01/07/2007 10:30 PM |
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ZiNgA BuRgA
Smart Alternative
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RE: [PSP] RCO Editor v1.14d
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02/07/2007 03:46 AM |
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crazy-asian
lolz on the daily basis
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RE: [PSP] RCO Editor v1.14d
i don't even know what ur talking about. but I'll check ur tutorial Double postkk, i read the tutorial, and i noticed there isn't any section specifically for 3.40 OE-A. I made a picture, but i can't save it as a 8/32 bit bmp, what should i do? Oh, and what is flashing?
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02/07/2007 03:05 PM |
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ZiNgA BuRgA
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RE: [PSP] RCO Editor v1.14d
crazy-asian Wrote:kk, i read the tutorial, and i noticed there isn't any section specifically for 3.40 OE-A
Nobody is going to write a tutorial to fit your exact specific needs.
crazy-asian Wrote:I made a picture, but i can't save it as a 8/32 bit bmp
how do i save a 8 bit bmp?
For 32 bit, you'll need to use Photoshop.
crazy-asian Wrote:what should i do?
Try using the wonderful Google.
crazy-asian Wrote:Oh, and what is flashing?
If you don't even know what it is, I highly suggest not playing with it. Since this program requires knowledge of how to flash, I really suggest that you either don't bother with this program, or try to educate yourself more by reading more tutorials, and asking questions on the many newbie forums out there (eg http://qj.net/ or http://psp-hacks.com/ etc)
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03/07/2007 05:04 AM |
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Aythamie
Neophitic Presence
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RE: [PSP] RCO Editor v1.14d
first of all, grats and thanks for the great program
I've just downloaded a XMB Emulator made by Superskull85
it only emulates the 6 main XMB icons and a wallpaper
maybe you can make your magic work and extend this emulator
so it emulates the RCOs compiled with your program, so they can be tested when compiled
(This post was last modified: 03/07/2007 07:54 PM by Aythamie.)
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03/07/2007 07:54 PM |
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ZiNgA BuRgA
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RE: [PSP] RCO Editor v1.14d
Hi - that idea has been suggested before. I could do it, but it's a rather large development project (well not really, but simply, I don't have that much time and interest in it). The sourcecode for RCO Editor is out, as well as a rather detailed guide on the RCO file format (in Hacking section of this site, If I recall correctly).
Anyways, currently still investigating page resources - I find it more interesting :P Sorry.
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03/07/2007 08:04 PM |
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oni8245
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RE: [PSP] RCO Editor v1.14d
keep it up maybe you can make editable menus and wee can add our own that work or something i duno just keep up the ghood work.. lol
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11/07/2007 06:55 PM |
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ZiNgA BuRgA
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RE: [PSP] RCO Editor v1.14d
Lol, that probably won't be possible.
Been really busy lately at work, and stuff around the house on weekends so don't have time to really do anything on this
I've done a fair bit of investigation, but not quite enough to make it into an editor yet. I kinda get what the page IDs mean now...
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11/07/2007 08:18 PM |
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oni8245
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RE: [PSP] RCO Editor v1.14d
lol i knwo but i can hope but if you get in to deep enough maybe wee can figur out how it's linked and amek ti work.. lol
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13/07/2007 08:24 PM |
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