nickxab
Pro hacker
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
Thanks for the update.
Why you don't add the update in the front page too ?
I was born with a d*ck in my brain, yeah ,f*cked in the head
Phat PSP 1004 TA-079 v3 + Sony 16GB Mark II + tiltFX with 6.60 ME 1.6 + leda 0.2
Phat PS3 CECHG04 40GB (750GB int. + 500GB ext.) with REBUG 3.55.2 OTHEROS++
iPhone 3G 8GB jailbroken with iOS 4.2.1
PS2 Slim model SCPH-75004 + Free McBoot 1.8b + uLaunchELF v4.42 + ESR beta r9b
(This post was last modified: 04/06/2010 01:48 AM by nickxab.)
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04/06/2010 01:46 AM |
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ZiNgA BuRgA
Smart Alternative
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
I think the front page only updates with new threads.
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04/06/2010 02:19 AM |
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Vegetano1
$urf
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
Got a weird dump value:
the accelMode should be 4
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04/06/2010 02:44 AM |
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WoobiE
Paradigmatic Entity
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
Thanks Zinga Burga, that solved the problem. ;)
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04/06/2010 02:50 AM |
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ZiNgA BuRgA
Smart Alternative
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
(04/06/2010 02:44 AM)Vegetano1 Wrote: Got a weird dump value:
the accelMode should be 4
Could you give me the RCO and/or other related stuff? Thanks.
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04/06/2010 03:16 AM |
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Vegetano1
$urf
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
(04/06/2010 03:16 AM)ZiNgA BuRgA Wrote: (04/06/2010 02:44 AM)Vegetano1 Wrote: Got a weird dump value:
the accelMode should be 4
Could you give me the RCO and/or other related stuff? Thanks.
don't have the rco anymore,. i just changed the weird value and recompiled,. but now when i dump the newly edited rco the "4" value's are ok,. hehe
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04/06/2010 03:42 AM |
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Vegetano1
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
here is a trick i found to save resources,.
I made a new busy icon, kinda large, and all my main icons where missing,. :( then i found out when adding dummy 1x1 image entry's in image tree the main icons showed again,. :) you don't have to add objects for them,. just the image entries.
eg: just load all dummy files for these image entries,. the xmb reads how many images are in the rco and save resources,. i guess,.
EDIT: i am guessing there are 2 sort of rco's passive and active
adding dummy images to active will save resources liek adding to system_plugin_fg.rco
but
adding to topmenu_icon.rco won't help because this rco is just pasive,. no objects and anim's are used in this rco,. just liek system_plugin.rco.
The xmb will check how many images are in a active rco,. and makes free memory for amount of images in active rco,. >!?
(This post was last modified: 23/06/2010 12:50 PM by Vegetano1.)
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22/06/2010 02:31 PM |
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ZiNgA BuRgA
Smart Alternative
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
^ So doing that basically increases the amount of resources available?
If so, nice find :)
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24/06/2010 10:39 PM |
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Vegetano1
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
%^^ i noticed this before kinda,. after deleting an old busy animation and adding 1 with less images but larger resoltution's all my topmenu_icon icons where gone except the system icon,. so i figured i deleted an amount of images,. so all i did was adding a bunch of dummy images and all topmenu_icons were showing again,. no need making object's for these images,. just adding them,. :)
(This post was last modified: 24/06/2010 11:43 PM by Vegetano1.)
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24/06/2010 11:02 PM |
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phobox
Neophitic Presence
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
some unknown values discovered.
Please add them to rcomage..
to get the event values i looked inside pafmini, for others values i tested :)
GENERAL (more that one element):
onLoad »onInit
BUTTON:
unknownRef22 »text
image2 »focus
unknownEvent24 »onPush
unknownEvent26 »onFocusIn
unknownEvent28 »onFocusOut
unknownEvent30 »onFocusLeft
unknownEvent32 »onFocusRight
unknownEvent34 »onFocusUp
unknownEvent36 »onFocusDown
unknownEvent38 »onContextMenu
MLIST:
unknownInt16 »visible elements count
unknownInt18 »initial top padding count, has to be less that the visible elements. set to -1 (0xffffffff) to disable
unknownFloat20 »distance between items (default 24)
unknownEvent23 »onPush
unknownRef25 »onCursorMove
unknownRef27 »onFocusIn
unknownRef29 »onFocusOut
unknownEvent31 »onFocusLeft
unknownRef33 »onFocusRight
unknownRef35 »onFocusUp
unknownRef37 »onFocusDown
unknownEvent39 »onScrollIn
unknownRef41 »onScrollOut
XLIST:
onMove »onCursorMove
onContext »onContextMenu
onCancel »onFocusLeft
unknownEvent29 »onFocusRight
CLOCK:
unknownEvent26 »onDecide
unknownEvent28 »onCancel
unknownRef30 »onFocusIn
unknownRef32 »onFocusOut
unknownEvent34 »onFocusLeft
unknownEvent36 »onFocusRight
unknownRef38 »onFocusUp
unknownRef40 »onFocusDown
unknownEvent42 »onDigitSwitch
ILIST:
unknownRef17 »onFocusIn
unknownRef19 »onFocusOut
unknownEvent21 »onFocusLeft
unknownRef23 »onFocusRight
bye,
Phobox
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28/06/2010 05:51 AM |
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