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Organ's E.Project thread.
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Post: #71
RE: Organ's E.Project thread.
trademark91 Wrote:

Code:
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[INFO]	Network view for “irc://irc.wyldryde.org/organ” opened.
	[INFO]	Attempting to connect to “irc://irc.wyldryde.org/organ”. Use /cancel to abort.
	[INFO]	Connecting to irc://irc://irc.wyldryde.org/ORGAN/ (irc://irc://irc.wyldryde.org/ORGAN/)… [Cancel]
	[ERROR]	Unknown host “irc://irc.wyldryde.org/ORGAN” connecting to irc://irc://irc.wyldryde.org/ORGAN/ (irc://irc://irc.wyldryde.org/ORGAN/). [Help] Reconnecting in 15 seconds. [Cancel]
	[INFO]	Connecting to irc://irc://irc.wyldryde.org/ORGAN/ (irc://irc://irc.wyldryde.org/ORGAN/)… [Cancel]
	[ERROR]	Unknown host “irc://irc.wyldryde.org/ORGAN” connecting to irc://irc://irc.wyldryde.org/ORGAN/ (irc://irc://irc.wyldryde.or/ORGAN/). [Help] Reconnecting in 30 seconds. [Cancel]


it won't connect to wyldryde


it should ,,

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(This post was last modified: 11/10/2009 10:54 PM by .:ʕΘЯg@nʔ:.™.)
11/10/2009 10:52 PM
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1-R
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Post: #72
RE: Organ's E.Project thread.
trademark91 Wrote:hmmm. ill make the main menu!

actually that'll be the VB department. >:3

EDIT:
You can make some buttons and title?

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(This post was last modified: 11/10/2009 11:01 PM by 1-R.)
11/10/2009 11:00 PM
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trademark91
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Post: #73
RE: Organ's E.Project thread.
hmmm...
idk it won't connect to wyldryde, no matter what i try...

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11/10/2009 11:03 PM
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trademark91
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Post: #74
RE: Organ's E.Project thread.
Chaoticgamer Wrote:
trademark91 Wrote:hmmm. ill make the main menu!

actually that'll be the VB department. >:3

EDIT:
You can make some buttons and title?

for sure
once i find out what exactly were doing Hahaha

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11/10/2009 11:04 PM
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.:ʕΘЯg@nʔ:.™
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Post: #75
RE: Organ's E.Project thread.

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(This post was last modified: 12/10/2009 02:28 AM by .:ʕΘЯg@nʔ:.™.)
11/10/2009 11:06 PM
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trademark91
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Post: #76
RE: Organ's E.Project thread.
.:ʕΘЯg@nʔ:.? Wrote:video on how to get here http://www.youtube.com/watch?v=x2hmO42s-tc&feature=fvw

after you get here
NickServ Commands:
http://www.wyldryde.org/commands/nick...

BotServ Commands:
http://www.wyldryde.org/commands/bots...

ChanServ Commands:
http://www.wyldryde.org/commands/chan...

Fantasy Commands:
http://www.wyldryde.org/commands/fant...

everyone of those is a 404 error...

edit: the youtube one works

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(This post was last modified: 11/10/2009 11:08 PM by trademark91.)
11/10/2009 11:07 PM
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Post: #77
RE: Organ's E.Project thread.
^ looks like Wyldryde is IP eXx1l3d. Strange.



Anyway, Organ, I never said I was LibSDL experienced, I'm quite the opposite. I was just asking if anyone knew much about it since that would give us good groundwork to work with.

http://www.libsdl.org/

Quote:Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."

... supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX

While these are "supported", it will be rooted by the code it works on - and creating a cross-platform app will be a bit of a pain unless wee have someone who really knows what they are doing.

Do wee have any experienced C/C++ coders here? I don't program, I seem to be quite spoon at it, but I know the idea of how it works and what wee'll need to bring the project together.

If wee were to stick to Open Source libraries, libavcodec from FFMPEG could provide most if not all the media support wee wanted - however it IS open source so it does have its limitations - such as the fact it doesn't do full speed HD decoding. (though ffmpeg-mt would allow multiple core processing and do the trick - I shouldn't think wee would want to use HD video though, haha)
12/10/2009 02:11 AM
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Post: #78
RE: Organ's E.Project thread.
so no one can get in the Projects IRC chat ? lol ... Sigh
& yeah I think wee have a C++ guy

ups sorry coped the links wrong

NickServ Commands:
http://www.wyldryde.org/commands/nickserv.php

BotServ Commands:
http://www.wyldryde.org/commands/botserv.php

ChanServ Commands:
http://www.wyldryde.org/commands/chanserv.php

Fantasy Commands:
http://www.wyldryde.org/commands/fantasy.php

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(This post was last modified: 12/10/2009 02:28 AM by .:ʕΘЯg@nʔ:.™.)
12/10/2009 02:18 AM
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Post: #79
RE: Organ's E.Project thread.
.:ʕΘЯg@nʔ:.? Wrote:so no one can get in the Projects IRC chat ? lol ... Sigh

Why talk about ideas there when wee can keep log of them here, anyway? Im so not all of us can be bothered with IRC right now To be honest.

.:ʕΘЯg@nʔ:.? Wrote:& yeah I think wee have a C++ guy

who?
12/10/2009 02:25 AM
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Assassinator
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Post: #80
RE: Organ's E.Project thread.
Senseito7 Wrote:Anyway, Organ, I never said I was LibSDL experienced, I'm quite the opposite. I was just asking if anyone knew much about it since that would give us good groundwork to work with.

http://www.libsdl.org/

Or you can use DirectX, if anyone knows how. But seriously, building your own game from scratch would require massive amounts of programming effort, and honestly, the chance of it happening I think is less than 1%.  More realistic to use a pre-existing engine (eg. Quake3 engine, it's freeware now), or a pre-existing game creator (eg. RPG Maker XP).
(This post was last modified: 12/10/2009 02:31 AM by Assassinator.)
12/10/2009 02:30 AM
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