Post Reply 
VSHmain Editor v2.0
Author Message
snuffster
Neophitic Presence

Posts: 5.4235
Threads: 1
Joined: 30th Apr 2007
Reputation: 0
E-Pigs: 0.7094
Offline
Post: #51
RE: VSHmain Editor v1.0
Vegetano1 Wrote:Thanks great works fine!! offcourse ;p

i have added your tool to the Powertools topic!!

my wish list,.: infobar color,.. paf suport,.!? :) :)

here is a direct download link :
Download here

also added a "comdlg32.ocx" file wich was needed to run on vista,.!!

Im still having trouble trying to get this to start in vista, even after registering comdlg32.ocx
Do i need more files in system32? what files are needed to get this to work?
29/04/2008 05:17 AM
Find all posts by this user Quote this message in a reply
Vegetano1
$urf

Posts: 9,083.2507
Threads: 397
Joined: 2nd Mar 2007
Reputation: 6.06988
E-Pigs: 2756.6280
Offline
Post: #52
RE: VSHmain Editor v1.0
snuffster Wrote:
Vegetano1 Wrote:Thanks great works fine!! offcourse ;p

i have added your tool to the Powertools topic!!

my wish list,.: infobar color,.. paf suport,.!? :) :)

here is a direct download link :
Download here

also added a "comdlg32.ocx" file wich was needed to run on vista,.!!

Im still having trouble trying to get this to start in vista, even after registering comdlg32.ocx
Do i need more files in system32? what files are needed to get this to work?
do you have comdlg32.ocx in the same folder,.!?


Make loads of $$!! it wurks!!
[Image: csbanner_anim_03.gif]
Signed Homebrew by bsanehi & OMightyBuggy
http://endlessparadigm.com/forum/showthr...?tid=25707
Spoiler for My miniBlog:
29/04/2008 05:28 AM
Visit this user's website Find all posts by this user Quote this message in a reply
snuffster
Neophitic Presence

Posts: 5.4235
Threads: 1
Joined: 30th Apr 2007
Reputation: 0
E-Pigs: 0.7094
Offline
Post: #53
RE: VSHmain Editor v1.0
Vegetano1 Wrote:
snuffster Wrote:
Vegetano1 Wrote:Thanks great works fine!! offcourse ;p

i have added your tool to the Powertools topic!!

my wish list,.: infobar color,.. paf suport,.!? :) :)

here is a direct download link :
Download here

also added a "comdlg32.ocx" file wich was needed to run on vista,.!!

Im still having trouble trying to get this to start in vista, even after registering comdlg32.ocx
Do i need more files in system32? what files are needed to get this to work?
do you have comdlg32.ocx in the same folder,.!?

comdlg32.ocx in in the same folder as vshmain editor and system32 (and has been registered)
what other files does this program use?
29/04/2008 07:22 PM
Find all posts by this user Quote this message in a reply
blessedhands
Paradigmatic Entity

Posts: 199.7880
Threads: 18
Joined: 15th Dec 2007
Reputation: -1.64513
E-Pigs: 26.8526
Offline
Post: #54
RE: VSHmain Editor v1.0
Vegetano1 Wrote:Hmm,..i have to spoil the mood!!,.. because redirecting icon's is good for multiple icon's not for trying to save ram, using icons in the xmb,.. redirecting still uses the same count of icon's,. i tried stuff like this alot,.. you can redirect all position's to 1 icon and still uses the same amount of ram when you load all icon's @ there own place,. ;)
would be good to save flash0 space but with slim flash0 and CXMB31 that's not a prob that much but still for fat psp,..

there are still alot of vshmain offsets wich can be added,.!?

hi mate, i just modded schmilk's frosstyboxxy theme by redirecting all icons to one image. and now i can use a 480x272 01-12.bmp... i dunno exactly if it reduce ram usage, but i know it(redirection) has a little advantage.
17/05/2008 05:32 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Vegetano1
$urf

Posts: 9,083.2507
Threads: 397
Joined: 2nd Mar 2007
Reputation: 6.06988
E-Pigs: 2756.6280
Offline
Post: #55
RE: VSHmain Editor v1.0
blessedhands Wrote:
Vegetano1 Wrote:Hmm,..i have to spoil the mood!!,.. because redirecting icon's is good for multiple icon's not for trying to save ram, using icons in the xmb,.. redirecting still uses the same count of icon's,. i tried stuff like this alot,.. you can redirect all position's to 1 icon and still uses the same amount of ram when you load all icon's @ there own place,. ;)
would be good to save flash0 space but with slim flash0 and CXMB31 that's not a prob that much but still for fat psp,..

there are still alot of vshmain offsets wich can be added,.!?

hi mate, i just modded schmilk's frosstyboxxy theme by redirecting all icons to one image. and now i can use a 480x272 01-12.bmp... i dunno exactly if it reduce ram usage, but i know it(redirection) has a little advantage.

that's good to hear,. lol,. no one really knows for sure how it works,.

are you gonne add a redirect option,. i kinda need to redirect the glow icons not sure yet,. making a new theme formeself,.
also i guess that using glow icons in topmenu uses less ram then using the normal icons,. i mean if you have 6 big main icons you be able to add as amny glow icons as you want,. but again in a theme with all normal icons this does not work,. hehe

by the way you have 12 01-12.bmp pics!? or just the last month?


Make loads of $$!! it wurks!!
[Image: csbanner_anim_03.gif]
Signed Homebrew by bsanehi & OMightyBuggy
http://endlessparadigm.com/forum/showthr...?tid=25707
Spoiler for My miniBlog:
17/05/2008 05:46 AM
Visit this user's website Find all posts by this user Quote this message in a reply
vinrose67
GAS

Posts: 1,183.3075
Threads: 97
Joined: 16th Jul 2007
Reputation: -2.06849
E-Pigs: 54.2375
Offline
Post: #56
RE: VSHmain Editor v1.0
oh that is good if your using the same type of icon.

vinrose67 Signature

[Image: PSPAddictSignature.png]
17/05/2008 06:22 AM
Visit this user's website Find all posts by this user Quote this message in a reply
SchmilK
Noob

Posts: 4,698.2833
Threads: 359
Joined: 16th Apr 2007
Reputation: 0.38918
E-Pigs: 82.0546
Offline
Post: #57
RE: VSHmain Editor v1.0
blessedhands Wrote:
Vegetano1 Wrote:Hmm,..i have to spoil the mood!!,.. because redirecting icon's is good for multiple icon's not for trying to save ram, using icons in the xmb,.. redirecting still uses the same count of icon's,. i tried stuff like this alot,.. you can redirect all position's to 1 icon and still uses the same amount of ram when you load all icon's @ there own place,. ;)
would be good to save flash0 space but with slim flash0 and CXMB31 that's not a prob that much but still for fat psp,..

there are still alot of vshmain offsets wich can be added,.!?

hi mate, i just modded schmilk's frosstyboxxy theme by redirecting all icons to one image. and now i can use a 480x272 01-12.bmp... i dunno exactly if it reduce ram usage, but i know it(redirection) has a little advantage.
yeah it works great, minus the always present with high res backgtrounds probelm of no preview of some of the month colors problem and having to select the month twice which isn't a big deal...but the problem of disapearing xmb text is present..only noticed in the time zone menu which is where i always look for that problem...other than that....HOT HOT HOT....

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
(This post was last modified: 17/05/2008 06:53 AM by SchmilK.)
17/05/2008 06:52 AM
Find all posts by this user Quote this message in a reply
blessedhands
Paradigmatic Entity

Posts: 199.7880
Threads: 18
Joined: 15th Dec 2007
Reputation: -1.64513
E-Pigs: 26.8526
Offline
Post: #58
RE: VSHmain Editor v1.0
SchmilK Wrote:
blessedhands Wrote:
Vegetano1 Wrote:Hmm,..i have to spoil the mood!!,.. because redirecting icon's is good for multiple icon's not for trying to save ram, using icons in the xmb,.. redirecting still uses the same count of icon's,. i tried stuff like this alot,.. you can redirect all position's to 1 icon and still uses the same amount of ram when you load all icon's @ there own place,. ;)
would be good to save flash0 space but with slim flash0 and CXMB31 that's not a prob that much but still for fat psp,..

there are still alot of vshmain offsets wich can be added,.!?

hi mate, i just modded schmilk's frosstyboxxy theme by redirecting all icons to one image. and now i can use a 480x272 01-12.bmp... i dunno exactly if it reduce ram usage, but i know it(redirection) has a little advantage.
yeah it works great, minus the always present with high res backgtrounds probelm of no preview of some of the month colors problem and having to select the month twice which isn't a big deal...but the problem of disapearing xmb text is present..only noticed in the time zone menu which is where i always look for that problem...other than that....HOT HOT HOT....

just checked it on my fat psp. got no problems with time zones text... what could be causing that =\
17/05/2008 07:45 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Mr. Shizzy
ɯɹ˙ sɥızzʎ

Posts: 2,973.4020
Threads: 415
Joined: 21st Feb 2007
Reputation: -2.36574
E-Pigs: 160.1496
Offline
Post: #59
RE: VSHmain Editor v1.0
paf editor still coming bro ??

PSP 2001 [TA-088v2]: 6.39 ME-9.7
[Image: 4kly6c1.gif]
Sig by Mr_Nick666
17/05/2008 07:52 AM
Find all posts by this user Quote this message in a reply
Vegetano1
$urf

Posts: 9,083.2507
Threads: 397
Joined: 2nd Mar 2007
Reputation: 6.06988
E-Pigs: 2756.6280
Offline
Post: #60
RE: VSHmain Editor v1.0
blessedhands Wrote:
SchmilK Wrote:
blessedhands Wrote:
Vegetano1 Wrote:Hmm,..i have to spoil the mood!!,.. because redirecting icon's is good for multiple icon's not for trying to save ram, using icons in the xmb,.. redirecting still uses the same count of icon's,. i tried stuff like this alot,.. you can redirect all position's to 1 icon and still uses the same amount of ram when you load all icon's @ there own place,. ;)
would be good to save flash0 space but with slim flash0 and CXMB31 that's not a prob that much but still for fat psp,..

there are still alot of vshmain offsets wich can be added,.!?

hi mate, i just modded schmilk's frosstyboxxy theme by redirecting all icons to one image. and now i can use a 480x272 01-12.bmp... i dunno exactly if it reduce ram usage, but i know it(redirection) has a little advantage.
yeah it works great, minus the always present with high res backgtrounds probelm of no preview of some of the month colors problem and having to select the month twice which isn't a big deal...but the problem of disapearing xmb text is present..only noticed in the time zone menu which is where i always look for that problem...other than that....HOT HOT HOT....

just checked it on my fat psp. got no problems with time zones text... what could be causing that =\

Still don't know about text disapearing,.!? no text ever disapeared while themeing,.
the month color previews can be solved by lowering resolution's in the sysconfg_plugin.rco. also the 01-12.bmp
first try to lower the res in the 01-12.bmp untill you don't have to select the high res pic twice then for preview icons try lowering the res of any icon in the sysconfg,.
follow these 2 steps and you can get 100% month color selction and preview icons,..


Make loads of $$!! it wurks!!
[Image: csbanner_anim_03.gif]
Signed Homebrew by bsanehi & OMightyBuggy
http://endlessparadigm.com/forum/showthr...?tid=25707
Spoiler for My miniBlog:
17/05/2008 08:27 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)

 Quick Theme: