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popsloader For 6.xx PRO CFW Released
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OMightyBuggy
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Post: #21
RE: popsloader For 6.xx PRO CFW Released
(02/07/2011 12:38 PM)bluewave Wrote:  
(02/07/2011 12:11 PM)jjr Wrote:  I can't get it to work, on pro 6.25-6.  All I get is black screen.  I also noticed I don't have lots of those .prx in from the download above.  all the folders only have one prx in them (the ones names after firmware version) and booting the PS1 game with R doesn'tbring up a menu.

Oh yeah, and I'm trying this on the PSP GO, my PSP Fat is on 6.39ME so can't use this with it and SLIM 2000 is on 5.50gen so don't really have use for this as well.

I'm still in the process of getting all those files from the firmwares (26 firmwares for pops!) with the latest PSAR dumper so i haven't tested it yet.
But you have to activate popsloader like in the old days ...
Folder seplugins on root, inside the seplugins copy the "popsloader" folder from the first post (so rename that folder to just popsloader).
Inside that popsloader folder there is the module folder and some .prx's.

Create a text file pops.txt, inside the .txt file a line ef0:/seplugins/popsloader/popsloader.prx 1.

Make sure you have all the necessary files in the right folders and you have to use the latest nightly build from PRO-B.

It should work that way, I'm gonna test it myself on my Go when I'm ready extracting those files Emptyone
Edit:
I couldn't locate the following files from FW6.20:

pops_01g.prx
pops_02g.prx
pops_03g.prx
pops_07g.prx
pops_09g.prx

any ideas?
Edit2:
They are not needed, it seems to be a typo in the readme.
But unfortunately i can't seem to get it to work on my Go...

I thought it was ms0:/seplugins/popsloader.prx 1 in the pops.txt or ef0 pops.txt?

You also have to have the latest PRO B7 which is now nightly B8 to run this.
http://coldbird.free.fr/   Nightly Build Link
(This post was last modified: 02/07/2011 07:56 PM by OMightyBuggy.)
02/07/2011 07:54 PM
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Mr. Shizzy
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Post: #22
RE: popsloader For 6.xx PRO CFW Released
(02/07/2011 04:40 PM)bluewave Wrote:  
(02/07/2011 04:22 PM)Mr. Shizzy Wrote:  guys: when using this, you can only load pops versions of firmware that your psp is capable of using...  so a psp go can only load pops versions above 5.70 ect..   the only psp that can load all versions of pops is the psp phat.    basically, this plugin will be limited to the capability of your psp mobo   ;)

I've got it working now with the latest NB 6.39 PRO-B8.
And i can load pops 3.02 :) no problem on my PSP GO!

But... Ridge Racer only works with sound and music on Pops 3.01 and that one isn't supported?

I stand corrected.  That info was posted by someone at wololo.net release thread..

That is great news, as I will be able to get Mortal Kombat Trilogy working on my PSP Go! afer all!!     Adore

Setting up on both of my PSPs now..    Madwin

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02/07/2011 09:55 PM
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krystabegnalie
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Post: #23
RE: popsloader For 6.xx PRO CFW Released
nice, PRO firmware is now improving because of this plugin!

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03/07/2011 10:56 PM
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flofrucht
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Post: #24
RE: popsloader For 6.xx PRO CFW Released
Yeah, it would be awesome if neur0n also adds a popsloader to his cfw.

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04/07/2011 05:20 AM
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Mr. Shizzy
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Post: #25
RE: popsloader For 6.xx PRO CFW Released
OK, I finally got Mortal Kombat Trilogy running with BG Music on my PRO cfw.   2thumbs
Since this game was such a pain in the arse getting to load with background music; I'll post some pointers for others trying this:

- use alcohol 120 to rip your disc to CCD format (mdf failed for me on this game)
- use PSX2PSP v.1.4.2 to convert to EBOOT (all other converters including popstation GUI failed)
- use popsloader to load the game in 3.02 pops mode

* if you pause the game while playing, there will be no bg music for the rest of that round.  it will return in the next round of fighting   ;)

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(This post was last modified: 06/07/2011 03:58 AM by Mr. Shizzy.)
06/07/2011 03:57 AM
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