Post Reply 
3.80 M33 Topmenu problems
Author Message
Tenshigami
Giant Enemy Crab

Posts: 126.3352
Threads: 4
Joined: 16th Apr 2007
Reputation: 1.36544
E-Pigs: 0.8801
Offline
Post: #7
RE: 3.80 M33 Topmenu problems
u_c_taker Wrote:i think if u make icons 64x48 it will be fine or else u will have to lower the resolution of the 0-12.bmp cause sony changed some stuff causing memory issues n that's y the icons get messed up

Huh? I never said I did anything to 0-12.bmp. I only tried that ONCE, months ago, and failed. Never tried it again. The background you see is a wallpaper. That's why there's no wave.

Thanks for trying to help, though. It's the thought that counts. :D

At this point I have all my hacks redone for 3.80, except for the sounds in htmlviewer.res. I've forgotten how to decompress that file, and even if I did, Auris probably won't work on the 3.80 file.

20/01/2008 11:57 AM
Find all posts by this user Quote this message in a reply
Post Reply 


Messages In This Thread
3.80 M33 Topmenu problems - Tenshigami - 19/01/2008, 05:50 PM
RE: 3.80 M33 Topmenu problems - |-Anubis-| - 19/01/2008, 06:02 PM
RE: 3.80 M33 Topmenu problems - Tenshigami - 19/01/2008, 06:17 PM
RE: 3.80 M33 Topmenu problems - squee666 - 19/01/2008, 06:39 PM
RE: 3.80 M33 Topmenu problems - Tenshigami - 19/01/2008, 06:44 PM
RE: 3.80 M33 Topmenu problems - |-Anubis-| - 20/01/2008, 01:13 PM
RE: 3.80 M33 Topmenu problems - u_c_taker - 20/01/2008, 11:11 AM
RE: 3.80 M33 Topmenu problems - Tenshigami - 20/01/2008 11:57 AM
RE: 3.80 M33 Topmenu problems - u_c_taker - 20/01/2008, 12:25 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)

 Quick Theme: