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torus knot
3ds max
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Vegetano1
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RE: torus knot
Did you use nurbs or polygon,.!?

Cause at the most top point of the knot i can see some rough edges,..

Polygon's are most used for games nurbs for modeling and in maya you have subdivision wich is for high end modeling,. i am not sure 3ds max has subs,.!?


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Messages In This Thread
torus knot - diego - 16/11/2007, 04:44 AM
RE: torus knot - Vegetano1 - 16/11/2007, 05:04 AM
RE: torus knot - diego - 16/11/2007, 05:12 AM
RE: torus knot - Vegetano1 - 16/11/2007, 05:29 AM
RE: torus knot - diego - 16/11/2007, 05:38 AM
RE: torus knot - Vegetano1 - 16/11/2007, 06:29 AM
RE: torus knot - Wolf - 16/11/2007, 06:23 AM
RE: torus knot - diego - 16/11/2007, 06:48 AM
RE: torus knot - Vegetano1 - 16/11/2007, 06:58 AM
RE: torus knot - squee666 - 16/11/2007, 07:26 AM
RE: torus knot - diego - 16/11/2007, 08:20 AM
RE: torus knot - Vegetano1 - 16/11/2007 08:33 AM
RE: torus knot - diego - 16/11/2007, 08:35 AM
RE: torus knot - Davis - 16/11/2007, 03:43 PM
RE: torus knot - diego - 16/11/2007, 03:52 PM

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