SkyDX
Guardian of the Shining Sky
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RE: Davee gets PSP Kernel access on the Vita
(22/03/2012 06:50 PM)Assassinator Wrote: (22/03/2012 06:02 PM)SkyDX Wrote: What I merely wanted to point out that piracy alone isn't the cause the PSP did bad. If piracy alone would be able to run any system into the ground the SNES/N64/PS1/PS2/PS3/Wii/XBOX360 and DS would all suffer like the PSP did for a certain degree but they don't.
No it isn't the only issue, I agree with that, which is why in the previous post I said both the extreme views on piracy are wrong.
Yeah I know I just wanted to point out that you're right^^
(22/03/2012 06:50 PM)Assassinator Wrote: (22/03/2012 06:02 PM)SkyDX Wrote: That publishers do more and more poo poo isn't helpful either... DLC that is supposed to be finished developing six months after a game is found on the release disc, day one DLCs that are "developed after the game was finished" is actually on the retail release... EA banning a users entire Origin account because he was QUOTED by someone that broke the rules and lastly, every MMO that doesn't come close to WoWs subscriptions is automatically labeled a failure to only name a few things...
A lot of game developers nowadays are just abusing DLCs to scrape more money off people. DLCs are supposed to be for adding additional content to the game, that is not originally in the game. However, these days, a lot of really happens is that a lot of game developers are actually locking content that is already available, that is given back to you if you purchase a DLC, which is pretty bullshit.
I also agree here, back in the day it was about making great games and making profit, today it's more like "make anything to get bleeding edge profit" and I don't need to study economics to be able to tell that making a maximum of bleeding edge profit is going to hurt customer relationships pretty bad...
(22/03/2012 06:50 PM)Assassinator Wrote: (22/03/2012 06:02 PM)SkyDX Wrote: And lastly 3: Stop pushing graphics to no limits!
I agree with that too.
I mean often you see games with high system requirements (eg. stuff like Crysis) being lauded as the best thing ever because of the graphics. But really, if 80% of the hardware currently used by people can't run your game (at acceptable resolutions and fps), then your game isn't the best thing ever, it's a failure of engineering.
I'm glad you agree, I agree with you too, it kinda is a failure of engineering. And yeah, it really seems that nowadays it's like "graphics can compensate for any other wrongdoing!" which is just wrong...
(This post was last modified: 22/03/2012 07:16 PM by SkyDX.)
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22/03/2012 07:07 PM |
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