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so i found the position factors...
:)
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Vegetano1
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Post: #32
RE: so i found the position factors...
(01/05/2011 09:14 PM)mugi Wrote:  

Code:
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		<AnimTree>
			<Animation name="anim_btnbar_show">
				<Recolour object="object:btnbar" duration="0" accelMode="0x0" red="0" green="0" blue="0" alpha="0" />
				<Recolour object="object:btnbar" duration="100" accelMode="0x0" red="0" green="0" blue="0" alpha="0.5" />
				<Delay time="100" />
			</Animation>


there are animations which are similar to psp's ...

anyway, im not really sure how things work yet...
I've been toying around with adding elements with no success so far, for example, the icon bar which i added for the main categories would refuse to ever show up until i just added a plane into the xmenu directly, which brings up a slight visibility issues, such as you see in my video.
The bar stays on top of pictures in picture browser and things like that..

I'll hunt down the rotate animation of the loading icons soon and try if i can copy it to the battery indicator :P

(01/05/2011 12:51 PM)Vegetano1 Wrote:  Adore Inluv

its the only flash0 theme Madwin this looks way better then the orignal PS3 xmb,. ;p

You should try put in some animation's! did you see any in rco's?? animtree's?? for infobars or infobar fadeout's?? there should be some you could easily tweak??

edit: nice infobar/clock change :)

On the PSP some icons don't show until i put a dummy file after them,.. you could try to just add a dummy file instead of a bar,.. or find a rco where to put the bar which will be disabled when viewing picture's,.. eg the rco where the clock is,..  

if you know whot the btnbar is you can make it animate :) this animation first sets the alpha to 0 with duration 0,. you could do something simular like make a different start position,..


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Messages In This Thread
so i found the position factors... - mugi - 29/04/2011, 09:42 AM
RE: so i found the position factors... - Vegetano1 - 01/05/2011 10:38 PM

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