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Cave Story Demo for PSP
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Tenshigami
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RE: Cave Story Demo for PSP
It's actually a very good port. Almost flawless as far as I played. Though movement seems slower. Probably because I'm used to my dual core processor eating the PC version to pieces.

One major problem, due to the larger screen area, occurs in the Egg Corridor. I about died laughing when the crazed Mimiga carried the unconcious Sue to what used to be off screen, then dissappeared into thin air. Not sure how the author of the port is going to fix that. Pixel wants ports of the game to be a pretty straight port--In his words, "As close to the original as possible."--so I dunno what his opinion would be on modifying the action scripts to have the crazed mimiga walk to the NEW edge of the screen. Or even just moving the script trigger point to the left a bit so that the right edge of the screen is at the same point of the map as on the PC version.

16/07/2007 09:23 AM
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Messages In This Thread
Cave Story Demo for PSP - Chroma - 10/07/2007, 01:41 PM
RE: Cave Story Demo for PSP - juan2320 - 15/07/2007, 01:05 AM
RE: Cave Story Demo for PSP - Tenshigami - 16/07/2007 09:23 AM
RE: Cave Story Demo for PSP - Chroma - 16/07/2007, 11:02 AM

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